A base class for defining individual graphic elements. Types of graphic elements include:
Shapes
Text
Raster images
When defining a graphic element, you specify an explicit size for the element;
that is, you cannot use percentage sizing as you can when specifying the size of a control.
The TBounds are the boundaries of an
object in the object's parent coordinate space. The UBounds are the boundaries
of an object in its own coordinate space.
If you set the transform.matrix declaratively in MXML, then it will override
the values of any transform properties (rotation, scaleX, scaleY, x, and y).
If you set the transform.matrix or the transform properties in ActionScript, then
the last value set will be used.
Specifies the desired layout direction for an element: one of LayoutDirection.LTR
(left to right), LayoutDirection.RTL (right to left), or null (inherit).
Defines how the mask is applied to the GraphicElement.
The possible values are MaskType.CLIP, MaskType.ALPHA, and
MaskType.LUMINOSITY.
Clip Masking
When masking in clip mode, a clipping masks is reduced to 1-bit.
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space.
Validates and updates the properties and layout of this object
by immediately calling validateProperties(),
validateSize(), and validateDisplayList(),
if necessary.
Draws the element and/or sizes and positions its content.
GraphicElement
Property Detail
alpha
property
alpha:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The level of transparency of the graphic element. Valid values are decimal values between
0 (fully transparent) and 1 (fully opaque). For example, a value of .25 means that the
element has 25% opacity.
Implementation public function get alpha():Number public function set alpha(value:Number):void
alwaysCreateDisplayObject
property
alwaysCreateDisplayObject:Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4.5
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies that this GraphicElement is to be associated with and be rendered
to its own DisplayObject.
The default value is false.
Implementation public function get alwaysCreateDisplayObject():Boolean public function set alwaysCreateDisplayObject(value:Boolean):void
baseline
property
baseline:Object
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The vertical distance in pixels from the anchor target to
the control's baseline position.
By default the anchor target is the top edge of the container's
content area. In layouts with advanced constraints, the target can be
a constraint row.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format:
"anchorTargetName:value". For example, "row1:10".
Implementation public function get baseline():Object public function set baseline(value:Object):void
baselinePosition
property
baselinePosition:Number [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The y-coordinate of the baseline
of the first line of text of the component.
Implementation public function get baselinePosition():Number
blendMode
property
blendMode:String
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
A value from the BlendMode class that specifies which blend mode to use.
The default value is auto.
Implementation public function get blendMode():String public function set blendMode(value:String):void
The vertical distance in pixels from the bottom edge of the component to the
anchor target's bottom edge.
By default the anchor target is the container's content area. In layouts
with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format:
"anchorTargetName:value". For example, "row1:10".
Implementation public function get bottom():Object public function set bottom(value:Object):void
depth
property
depth:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Determines the order in which items inside of containers
are rendered.
Spark containers order their items based on their
depth property, with the lowest depth in the back,
and the higher in the front.
Items with the same depth value appear in the order
they are added to the container.
Implementation public function get depth():Number public function set depth(value:Number):void
Specifies the optional DesignLayer instance associated with this visual
element.
When a DesignLayer is assigned, a visual element must consider the
visibility and alpha of its parent layer when ultimately committing its
own effective visibility or alpha to its backing DisplayObject
(if applicable).
A visual element must listen for layerPropertyChange
notifications from the associated layer parent. When the
effectiveAlpha or effectiveVisibility of the
layer changes, the element must then compute its own effective visibility
(or alpha) and apply it accordingly.
This property should not be set within MXML directly.
The designLayer property is not used for z-order control,
please see depth.
Implementation public function get designLayer():DesignLayer public function set designLayer(value:DesignLayer):void
displayObject
property
displayObject:DisplayObject [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The shared DisplayObject where this
IGraphicElement is drawn.
Implementers should not create the DisplayObject
here, but in the createDisplayObject() method.
This property can be used as the source for data binding.
Implementation public function get displayObject():DisplayObject
displayObjectSharingMode
property
displayObjectSharingMode:String
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Indicates the association between this IGraphicElement and its
display objects. The IGraphicElementContainer manages this
property and the values are one of the DisplayObjectSharingMode enum class.
A value of DisplayObjectSharingMode.OWNS_UNSHARED_OBJECT
indicates that the IGraphicElement owns exclusively the
DisplayObject corresponding to its displayObject
property.
A value of DisplayObjectSharingMode.OWNS_SHARED_OBJECT
indicates taht the IGraphicElement owns the DisplayObject
corresponding to its displayObject property but
other IGraphicElements are using/drawing to that display object as well.
Depending on the specific implementation, the IGraphicElement may perform
certain management of the display object.
For example the base class GraphicElement
clears the transform of the display object, reset its visibility, alpha,
etc. properties to their default values and additionally clear the
graphics on every validateDisplayList() call.
A value of DisplayObjectSharingMode.USES_SHARED_OBJECT
indicates that the IGraphicElement draws into the
DisplayObject corresponding to its displayObject
property. There are one or more IGraphicElements that draw
into that same displayObject, and the first element that draws
has its mode set to DisplayObjectMode.OWNS_SHARED_OBJECT
Implementation public function get displayObjectSharingMode():String public function set displayObjectSharingMode(value:String):void
drawnDisplayObject
property
drawnDisplayObject:DisplayObject [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The actual DisplayObject that is drawn into by the GraphicElement. Typically this is
equivalent to the displayObject property. Subclasses should perform drawing commands on
this property instead of on displayObject.
Implementation protected function get drawnDisplayObject():DisplayObject
drawX
property
drawX:Number [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The x position where the element should be drawn.
Implementation protected function get drawX():Number
drawY
property
drawY:Number [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The y position where the element should be drawn.
Implementation protected function get drawY():Number
explicitHeight
property
explicitHeight:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Number that specifies the explicit height of the component,
in pixels, in the component's coordinates.
Implementation public function get explicitHeight():Number public function set explicitHeight(value:Number):void
An indexed array that contains each filter object currently associated with the graphic element.
The mx.filters package contains classes that define specific filters you can use.
The getter returns a copy of the filters array. The filters property value can only be changed
via the setter.
Implementation public function get filters():Array public function set filters(value:Array):void
Returns true if the GraphicElement has any non-translation (x,y) transform properties
Implementation protected function get hasComplexLayoutMatrix():Boolean
hasLayoutMatrix3D
property
hasLayoutMatrix3D:Boolean [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Contains true if the element has 3D Matrix.
Use hasLayoutMatrix3D instead of calling and examining the
return value of getLayoutMatrix3D() because that method returns a valid
matrix even when the element is in 2D.
Implementation public function get hasLayoutMatrix3D():Boolean
height
property
height:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The height of the graphic element.
The default value is 0.
This property can be used as the source for data binding.
Implementation public function get height():Number public function set height(value:Number):void
horizontalCenter
property
horizontalCenter:Object
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The horizontal distance in pixels from the center of the component to the
center of the anchor target's content area.
The default anchor target is the container itself.
In layouts with advanced constraints, the anchor target can be a constraint column.
Then the content area is the space between the preceding column
(or container side) and the target column.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format
"constraintColumnId:value". For example, "col1:10".
Implementation public function get horizontalCenter():Object public function set horizontalCenter(value:Object):void
id
property
id:String
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The identity of the component.
Implementation public function get id():String public function set id(value:String):void
includeInLayout
property
includeInLayout:Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies whether this element is included in the layout of the parent.
The default value is true.
Implementation public function get includeInLayout():Boolean public function set includeInLayout(value:Boolean):void
is3D
property
is3D:Boolean [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Contains true when the element is in 3D.
The element can be in 3D either because
it has 3D transform properties or it has 3D post layout transform offsets or both.
Implementation public function get is3D():Boolean
layoutDirection
property
layoutDirection:String
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies the desired layout direction for an element: one of LayoutDirection.LTR
(left to right), LayoutDirection.RTL (right to left), or null (inherit).
This property is typically backed by an inheriting style. If null,
the layoutDirection style will be set to undefined.
Classes like GraphicElement, which implement ILayoutDirectionElement but do not
support styles, must additionally support a null value for this property
which means the layoutDirection must be inherited from its parent.
Implementation public function get layoutDirection():String public function set layoutDirection(value:String):void
layoutFeatures
property
protected var layoutFeatures:AdvancedLayoutFeatures
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Contain all of the implementation details of how the GraphicElement implements
transform and layering support. In most cases, you should not have to modify this
property.
left
property
left:Object
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The horizontal distance in pixels from the left edge of the component to the
anchor target's left edge.
By default the anchor target is the container's content area. In layouts
with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format
"anchorTargetName:value". For example, "col1:10".
Implementation public function get left():Object public function set left(value:Object):void
luminosityClip
property
luminosityClip:Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
A property that controls whether the luminosity
mask clips the masked content. This property can
only have an effect if the graphic element has a
mask applied to it that is of type
MaskType.LUMINOSITY.
The default value is false.
Implementation public function get luminosityClip():Boolean public function set luminosityClip(value:Boolean):void
A property that controls the calculation of the RGB
color value of a graphic element being masked by
a luminosity mask. If true, the RGB color value of a
pixel in the source content is inverted and multipled
by the corresponding region in the mask. If false,
the source content's pixel's RGB color value is used
directly.
The default value is false.
Implementation public function get luminosityInvert():Boolean public function set luminosityInvert(value:Boolean):void
The calling display object is masked by the specified mask object.
If, the mask display object is not on the display list, it will be added to the display list
as a child of the displayObject. The mask object itself is not drawn.
Set mask to null to remove the mask.
To use another GraphicElement as a mask, wrap the GraphicElement in a Group or other container.
Implementation public function get mask():DisplayObject public function set mask(value:DisplayObject):void
See also
flash.display.DisplayObject.mask
maskType
property
maskType:String
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Defines how the mask is applied to the GraphicElement.
The possible values are MaskType.CLIP, MaskType.ALPHA, and
MaskType.LUMINOSITY.
Clip Masking
When masking in clip mode, a clipping masks is reduced to 1-bit. This means that a mask will
not affect the opacity of a pixel in the source content; it either leaves the value unmodified,
if the corresponding pixel in the mask is has a non-zero alpha value, or makes it fully
transparent, if the mask pixel value has an alpha value of zero.
When clip masking is used, only the actual path and shape vectors and fills defined by the
mask are used to determine the effect on the source content. strokes and bitmap filters
defined on the mask are ignored. Any filled region in the mask is considered filled, and renders
the source content. The type and parameters of the fill is irrelevant; a solid color fill,
gradient fill, or bitmap fill in a mask will all render the underlying source content, regardless
of the alpha values of the mask fill.
BitmapGraphics are treated as bitmap filled rectangles when used in a clipping mask. As a
result, the alpha channel of the source bitmap is irrelevant when part of a mask -- the bitmap
affects the mask in the same manner as solid filled rectangle of equivalent dimensions.
Alpha Masking
In alpha mode, the opacity of each pixel in the source content is multiplied by the opacity
of the corresponding region of the mask. i.e., a pixel in the source content with an opacity of
1 that is masked by a region of opacity of .5 will have a resulting opacity of .5. A source pixel
with an opacity of .8 masked by a region with opacity of .5 will have a resulting opacity of .4.
Conceptually, alpha masking is equivalent to rendering the transformed mask and source content
into separate RGBA surfaces, and multiplying the alpha channel of the mask content into the alpha
channel of the source content. All of the mask content is rendered into its surface before
compositing into the source content's surface. As a result, all FXG features, such as strokes,
bitmap filters, and fill opacity will affect the final composited content.
When in alpha mode, the alpha channel of any bitmap data is composited normally into the mask
alpha channel, and will affect the final rendered content. This holds true for both BitmapGraphics
and bitmap filled shapes and paths.
Luminosity Masking
A luminosity mask, sometimes called a 'soft mask', works very similarly to an alpha mask
except that both the opacity and RGB color value of a pixel in the source content is multiplied
by the opacity and RGB color value of the corresponding region in the mask.
Conceptually, luminosity masking is equivalent to rendering the transformed mask and source content
into separate RGBA surfaces, and multiplying the alpha channel and the RGB color value of the mask
content into the alpha channel and RGB color value of the source content. All of the mask content is
rendered into its surface before compositing into the source content's surface. As a result, all FXG
features, such as strokes, bitmap filters, and fill opacity will affect the final composited
content.
Luminosity masking is not native to Flash but is common in Adobe Creative Suite tools like Adobe
Illustrator and Adobe Photoshop. In order to accomplish the visual effect of a luminosity mask in
Flash-rendered content, a graphic element specifying a luminosity mask actually instantiates a shader
filter that mimics the visual look of a luminosity mask as rendered in Adobe Creative Suite tools.
Objects being masked by luminosity masks can set properties to control the RGB color value and
clipping of the mask. See the luminosityInvert and luminosityClip attributes.
The default value is MaskType.CLIP.
Implementation public function get maskType():String public function set maskType(value:String):void
See also
spark.core.MarkType
maxHeight
property
maxHeight:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The maximum recommended height of the component to be considered
by the parent during layout. This value is in the
component's coordinates, in pixels. The default value of this property is
set by the component developer.
The component developer uses this property to set an upper limit on the
height of the component.
If the application developer overrides the default value of maxHeight,
the new value is stored in explicitMaxHeight. The default value of maxHeight
does not change. As a result, at layout time, if
maxHeight was explicitly set by the application developer, then the value of
explicitMaxHeight is used for the component's maximum recommended height.
If maxHeight is not set explicitly by the user, then the default value is used.
This value is used by the container in calculating
the size and position of the component.
It is not used by the component itself in determining
its default size.
Thus this property may not have any effect if parented by
Container, or containers that don't factor in
this property.
Because the value is in component coordinates,
the true maxHeight with respect to its parent
is affected by the scaleY property.
Some components have no theoretical limit to their height.
In those cases their maxHeight is set to
UIComponent.DEFAULT_MAX_HEIGHT.
Implementation public function get maxHeight():Number public function set maxHeight(value:Number):void
maxWidth
property
maxWidth:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The maximum recommended width of the component to be considered
by the parent during layout. This value is in the
component's coordinates, in pixels. The default value of this property is
set by the component developer.
The component developer uses this property to set an upper limit on the
width of the component.
If the application developer overrides the default value of maxWidth,
the new value is stored in explicitMaxWidth. The default value of maxWidth
does not change. As a result, at layout time, if
maxWidth was explicitly set by the application developer, then the value of
explicitMaxWidth is used for the component's maximum recommended width.
If maxWidth is not set explicitly by the user, then the default value is used.
This value is used by the container in calculating
the size and position of the component.
It is not used by the component itself in determining
its default size.
Thus this property may not have any effect if parented by
Container, or containers that don't factor in
this property.
Because the value is in component coordinates,
the true maxWidth with respect to its parent
is affected by the scaleX property.
Some components have no theoretical limit to their width.
In those cases their maxWidth is set to
UIComponent.DEFAULT_MAX_WIDTH.
Implementation public function get maxWidth():Number public function set maxWidth(value:Number):void
measuredHeight
property
measuredHeight:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The default height of the component, in pixels.
This value is set by the measure() method.
Implementation public function get measuredHeight():Number public function set measuredHeight(value:Number):void
measuredWidth
property
measuredWidth:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The default width of the component, in pixels.
This value is set by the measure() method.
Implementation public function get measuredWidth():Number public function set measuredWidth(value:Number):void
measuredX
property
measuredX:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The default measured bounds top-left corner relative to the origin of the element.
Implementation public function get measuredX():Number public function set measuredX(value:Number):void
measuredY
property
measuredY:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The default measured bounds top-left corner relative to the origin of the element.
Implementation public function get measuredY():Number public function set measuredY(value:Number):void
minHeight
property
minHeight:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The minimum recommended height of the component to be considered
by the parent during layout. This value is in the
component's coordinates, in pixels. The default value depends on
the component's implementation.
If the application developer sets the value of minHeight,
the new value is stored in explicitMinHeight. The default value of minHeight
does not change. As a result, at layout time, if
minHeight was explicitly set by the application developer, then the value of
explicitMinHeight is used for the component's minimum recommended height.
If minHeight is not set explicitly by the application developer, then the value of
measuredMinHeight is used.
This value is used by the container in calculating
the size and position of the component.
It is not used by the component itself in determining
its default size.
Thus this property may not have any effect if parented by
Container, or containers that don't factor in
this property.
Because the value is in component coordinates,
the true minHeight with respect to its parent
is affected by the scaleY property.
Implementation public function get minHeight():Number public function set minHeight(value:Number):void
minWidth
property
minWidth:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The minimum recommended width of the component to be considered
by the parent during layout. This value is in the
component's coordinates, in pixels. The default value depends on
the component's implementation.
If the application developer sets the value of minWidth,
the new value is stored in explicitMinWidth. The default value of minWidth
does not change. As a result, at layout time, if
minWidth was explicitly set by the application developer, then the value of
explicitMinWidth is used for the component's minimum recommended width.
If minWidth is not set explicitly by the application developer, then the value of
measuredMinWidth is used.
This value is used by the container in calculating
the size and position of the component.
It is not used by the component itself in determining
its default size.
Thus this property may not have any effect if parented by
Container, or containers that don't factor in
this property.
Because the value is in component coordinates,
the true minWidth with respect to its parent
is affected by the scaleX property.
Implementation public function get minWidth():Number public function set minWidth(value:Number):void
MXMLDescriptor
property
MXMLDescriptor:Array [read-only] Implementation public function get MXMLDescriptor():Array
MXMLProperties
property
MXMLProperties:Array [read-only] Implementation public function get MXMLProperties():Array
needsDisplayObject
property
needsDisplayObject:Boolean [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
True if the element requires an exclusive DisplayObject.
Developers don't usually call this method directly, but override it in
their subclasses to indicate that an exclusive DisplayObject is needed.
Usually a subclass needs a DisplayObject when it has to set its properties.
Some examples of such DisplayObject properties are filters,
blendMode, mask,
rotation, alpha.
Implementation protected function get needsDisplayObject():Boolean
owner
property
owner:DisplayObjectContainer
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The owner of this IVisualElement object.
By default, it is the parent of this IVisualElement object.
However, if this IVisualElement object is a child component that is
popped up by its parent, such as the drop-down list of a ComboBox control,
the owner is the component that popped up this IVisualElement object.
This property is not managed by Flex, but by each component.
Therefore, if you use the PopUpManger.createPopUp() or
PopUpManger.addPopUp() method to pop up a child component,
you should set the owner property of the child component
to the component that popped it up.
The default value is the value of the parent property.
Implementation public function get owner():DisplayObjectContainer public function set owner(value:DisplayObjectContainer):void
parent
property
parent:DisplayObjectContainer [read-only]
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The parent container or component for this component.
Only visual elements should have a parent property.
Non-visual items should use another property to reference
the object to which they belong.
By convention, non-visual objects use an owner
property to reference the object to which they belong.
Implementation public function get parent():DisplayObjectContainer
percentHeight
property
percentHeight:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies the height of a component as a percentage
of its parent's size. Allowed values are 0-100.
Setting the height or explicitHeight properties
resets this property to NaN.
This property returns a numeric value only if the property was
previously set; it does not reflect the exact size of the component
in percent.
Implementation public function get percentHeight():Number public function set percentHeight(value:Number):void
percentWidth
property
percentWidth:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies the width of a component as a percentage
of its parent's size. Allowed values are 0-100. The default value is NaN.
Setting the width or explicitWidth properties
resets this property to NaN.
This property returns a numeric value only if the property was
previously set; it does not reflect the exact size of the component
in percent.
This property is always set to NaN for the UITextField control.
When used with Spark layouts, this property is used to calculate the
width of the component's bounds after scaling and rotation. For example
if the component is rotated at 90 degrees, then specifying
percentWidth will affect the component's height.
Implementation public function get percentWidth():Number public function set percentWidth(value:Number):void
Defines a set of adjustments that can be applied to the object's
transform in a way that is invisible to its parent's layout.
For example, if you want a layout to adjust for an object
that is rotated 90 degrees, set the object's
rotation property. If you want the layout to not
adjust for the object being rotated,
set its postLayoutTransformOffsets.rotationZ property.
Implementation public function get postLayoutTransformOffsets():TransformOffsets public function set postLayoutTransformOffsets(value:TransformOffsets):void
right
property
right:Object
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The horizontal distance in pixels from the right edge of the component to the
anchor target's right edge.
By default the anchor target is the container's content area. In layouts
with advanced constraints, the target can be a constraint column.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format
"anchorTargetName:value". For example, "col1:10".
Implementation public function get right():Object public function set right(value:Object):void
rotation
property
rotation:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Indicates the rotation of the element, in degrees,
from the transform point.
Implementation public function get rotation():Number public function set rotation(value:Number):void
rotationX
property
rotationX:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Indicates the x-axis rotation of the element instance, in degrees, from its original orientation
relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values
from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from
360 to obtain a value within the range.
This property is ignored during calculation by any of Flex's 2D layouts.
Implementation public function get rotationX():Number public function set rotationX(value:Number):void
rotationY
property
rotationY:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation
relative to the 3D parent container. Values from 0 to 180 represent clockwise rotation; values
from 0 to -180 represent counterclockwise rotation. Values outside this range are added to or subtracted from
360 to obtain a value within the range.
This property is ignored during calculation by any of Flex's 2D layouts.
Implementation public function get rotationY():Number public function set rotationY(value:Number):void
rotationZ
property
rotationZ:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Indicates the rotation of the element, in degrees,
from the transform point.
Implementation public function get rotationZ():Number public function set rotationZ(value:Number):void
scaleX
property
scaleX:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The horizontal scale (percentage) of the element
as applied from the transform point.
Implementation public function get scaleX():Number public function set scaleX(value:Number):void
scaleY
property
scaleY:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The vertical scale (percentage) of the element
as applied from the transform point.
Implementation public function get scaleY():Number public function set scaleY(value:Number):void
scaleZ
property
scaleZ:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The z scale (percentage) of the element
as applied from the transform point.
Implementation public function get scaleZ():Number public function set scaleZ(value:Number):void
top
property
top:Object
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The vertical distance in pixels from the top edge of the component to the
anchor target's top edge.
By default the anchor target is the container's content area. In layouts
with advanced constraints, the target can be a constraint row.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format
"anchorTargetName:value". For example, "row1:10".
Implementation public function get top():Object public function set top(value:Object):void
transform
property
transform:Transform
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Implementation public function get transform():Transform public function set transform(value:Transform):void
transformX
property
transformX:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The x position transform point of the element.
Implementation public function get transformX():Number public function set transformX(value:Number):void
transformY
property
transformY:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The y position transform point of the element.
Implementation public function get transformY():Number public function set transformY(value:Number):void
transformZ
property
transformZ:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The z position transform point of the element.
Implementation public function get transformZ():Number public function set transformZ(value:Number):void
verticalCenter
property
verticalCenter:Object
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The vertical distance in pixels from the center of the component to the
center of the anchor target's content area.
The default anchor target is the container itself.
In layouts with advanced constraints, the anchor target can be a constraint row.
Then the content area is the space between the preceding row
(or container side) and the target row.
Setting the property to a number or to a numerical string like "10"
specifies use of the default anchor target.
To specify an anchor target, set the property value to a string in the format
"constraintColumnId:value". For example, "row1:10".
Implementation public function get verticalCenter():Object public function set verticalCenter(value:Object):void
visible
property
visible:Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Controls the visibility of this visual element.
If true, the object is visible.
If an object is not visible, but the includeInLayout
property is set to true, then the object
takes up space in the container, but is invisible.
If visible is set to true, the object may not
necessarily be visible due to its size and whether container clipping
is enabled.
Setting visible to false,
prevents the component from getting focus.
Implementation public function get visible():Boolean public function set visible(value:Boolean):void
width
property
width:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The width of the graphic element.
The default value is 0.
This property can be used as the source for data binding.
Implementation public function get width():Number public function set width(value:Number):void
x
property
x:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The x position of the graphic element.
This property can be used as the source for data binding.
Implementation public function get x():Number public function set x(value:Number):void
y
property
y:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The y position of the graphic element.
This property can be used as the source for data binding.
Implementation public function get y():Number public function set y(value:Number):void
z
property
z:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The z position of the graphic element.
This property can be used as the source for data binding.
Implementation public function get z():Number public function set z(value:Number):void
Method Detail
canShareWithNext
()
method
public function canShareWithNext(element:IGraphicElement):Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns true if this IGraphicElement is compatible and can
share display objects with the next IGraphicElement
in the sequence.
Parameters
element:IGraphicElement — The element that comes after this element in the sequence.
Returns
Boolean — Returns true when this element is compatible with the previous
element in the sequence.
canShareWithPrevious
()
method
public function canShareWithPrevious(element:IGraphicElement):Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns true if this IGraphicElement is compatible and can
share display objects with the previous IGraphicElement
in the sequence.
In certain cases the element might be passed to the IGraphicElementContainer
in a call to the setSharedDisplayObject() method.
In those cases, this method is not called.
Parameters
element:IGraphicElement — The element that comes before this element in the sequence.
Returns
Boolean — Returns true when this element is compatible with the previous
element in the sequence.
canSkipMeasurement
()
method
protected function canSkipMeasurement():Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Determines if the call to the measure() method can be skipped.
Returns
Boolean — Returns true when the measureSizes() method can skip the call to
the measure() method. For example this is usually true when both the explicitWidth and
explicitHeight properties are set. For paths, this is true when the bounds of the path
have not changed.
commitProperties
()
method
protected function commitProperties():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Processes the properties set on the element.
This is an advanced method that you might override
when creating a subclass.
You do not call this method directly.
Flex calls the commitProperties() method when you
use the addElement() method to add an element to an
IGraphicElementContainer container such as Group,
or when you call the invalidateProperties() method of the element.
Calls to the commitProperties() method occur before calls to the
measure() method. This lets you set property values that might
be used by the measure() method.
Some elements have properties that
interact with each other.
It is often best at startup time to process all of these
properties at one time to avoid duplicating work.
createDisplayObject
()
method
public function createDisplayObject():DisplayObject
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Creates a new DisplayObject where this IGraphicElement
is drawn.
Subsequent calls to the getter of the displayObject property must
return the same display object.
After the DisplayObject is created, the parent IGraphicElementContainer
will pass along the display objects to the rest of the elements in the sequence.
The IGraphicElementContainer ensures that this method is called only when needed.
If the element wants to participate in the DisplayObject
sharing, then the new DisplayObject must implement IShareableDisplayObject.
This interface is being used by the IGraphicElementContainer to manage invalidation and
redrawing of the graphic element sequence and typically is not directly
used by the developer.
To reevaluate the shared sequences, call the
invalidateGraphicElementSharing() method
on the IGraphicElementContainer.
To force the IGraphicElementContainer to remove the element's current
DisplayObject from its display list and recalculate the
display object sharing, call the
discardDisplayObject() method on the IGraphicElementContainer.
Returns
DisplayObject — The display object created.
generateMXMLArray
()
method
public function generateMXMLArray(document:Object, data:Array, recursive:Boolean = true):Array
Parameters
document:Object
data:Array
recursive:Boolean (default = true)
Returns
Array
generateMXMLAttributes
()
method
protected function generateMXMLAttributes(data:Array):void
Parameters
data:Array
generateMXMLInstances
()
method
protected function generateMXMLInstances(document:Object, data:Array, recursive:Boolean = true):void
Parameters
document:Object
data:Array
recursive:Boolean (default = true)
generateMXMLObject
()
method
protected function generateMXMLObject(document:Object, data:Array):Object
Parameters
document:Object
data:Array
Returns
Object
generateMXMLVector
()
method
public function generateMXMLVector(document:Object, data:Array, recursive:Boolean = true):*
Parameters
document:Object
data:Array
recursive:Boolean (default = true)
Returns
*
getBoundsXAtSize
()
method
public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the x coordinate of the element's bounds at the specified element size.
This method is typically used by layouts during a call to the
measure() method to predict what
the element position will be, if the element is resized to particular dimensions.
Parameters
width:Number — The element's bounds width, or NaN to use the preferred width.
height:Number — The element's bounds height, or NaN to use the preferred height.
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
x coordinate of the element's bounding box top-left corner.
The bounding box is in element's parent coordinate space and is calculated
from the specified bounds size, layout position and layout transform matrix.
Returns
Number — The x coordinate of the element's bounds at the specified element size.
getBoundsYAtSize
()
method
public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the y coordinate of the element's bounds at the specified element size.
This method is typically used by layouts during a call to
the measure() to predict what
the element position will be, if the element is resized to particular dimensions.
Parameters
width:Number — The element's bounds width, or NaN to use the preferred width.
height:Number — The element's bounds height, or NaN to use the preferred height.
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the y coordinate of the element's bounding box top-left corner.
The bounding box is in element's parent coordinate space and is calculated
from the specified bounds size, layout position and layout transform matrix.
Returns
Number — The y coordinate of the element's bounds at the specified element size.
getLayoutBoundsHeight
()
method
public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's layout height. This is the size that the element uses
to draw on screen.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box width. The bounding box is in the element's parent
coordinate space and is calculated from the element's layout size and
layout transform matrix.
Returns
Number — The element's layout height.
getLayoutBoundsWidth
()
method
public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's layout width. This is the size that the element uses
to draw on screen.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box width. The bounding box is in element's parent
coordinate space and is calculated from the element's layout size and
layout transform matrix.
Returns
Number — The element's layout width.
getLayoutBoundsX
()
method
public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the x coordinate that the element uses to draw on screen.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
x coordinate of the element's bounding box top-left corner.
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position and layout transform matrix.
Returns
Number — The x coordinate that the element uses to draw on screen.
getLayoutBoundsY
()
method
public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the y coordinate that the element uses to draw on screen.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
y coordinate of the element's bounding box top-left corner.
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position, and layout transform matrix.
Returns
Number — The y coordinate that the element uses to draw on screen.
getLayoutMatrix
()
method
public function getLayoutMatrix():Matrix
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the transform matrix that is used to calculate the component's
layout relative to its siblings.
This matrix is typically defined by the
component's 2D properties such as x, y,
rotation, scaleX, scaleY,
transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets property.
Returns
Matrix — The layout transform Matrix for this element.
Do not directly modify the return value; call the setLayoutMatrix() method instead.
getLayoutMatrix3D
()
method
public function getLayoutMatrix3D():Matrix3D
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the layout transform Matrix3D for this element.
This matrix is typically defined by the
component's transform properties such as x, y,
z, rotationX, rotationY,
rotationZ, scaleX, scaleY,
scaleZ, transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets property.
Returns
Matrix3D — The layout transform Matrix3D for this element.
Do not directly modify the return value but call the setLayoutMatrix() method instead.
getMaxBoundsHeight
()
method
public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's maximum height.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box height. The bounding box is in the element's parent
coordinate space and is calculated from the element's maximum size and
layout transform matrix.
Returns
Number — The element's maximum height.
getMaxBoundsWidth
()
method
public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's maximum width.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns
the element's bounding box width. The bounding box is in the element's parent
coordinate space and is calculated from the element's maximum size and
layout transform matrix.
Returns
Number — The element's maximum width.
getMinBoundsHeight
()
method
public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's minimum height.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box height.
The bounding box is in the element's parent
coordinate space and is calculated from the element's minimum size and
layout transform matrix.
Returns
Number — The element's maximum height.
getMinBoundsWidth
()
method
public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's minimum width.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box width.
The bounding box is in the element's parent
coordinate space and is calculated from the element's minimum size and
layout transform matrix.
Returns
Number — The element's maximum width.
getPreferredBoundsHeight
()
method
public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's preferred height.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box height.
The bounding box is in the element's parent
coordinate space and is calculated from the element's preferred size and
layout transform matrix.
Returns
Number — Returns the element's preferred height. Preferred height is
usually based on the default element size and any explicit overrides.
For UIComponent this is the same value as returned by
the getExplicitOrMeasuredHeight() method.
getPreferredBoundsWidth
()
method
public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the element's preferred width.
Parameters
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the method returns the element's bounding box width.
The bounding box is in the element's parent
coordinate space and is calculated from the element's preferred size and
layout transform matrix.
Returns
Number — Returns the element's preferred width. Preferred width is
usually based on the default element size and any explicit overrides.
For UIComponent this is the same value as returned by
the getExplicitOrMeasuredWidth() method.
getStrokeExtents
()
method
protected function getStrokeExtents(postLayoutTransform:Boolean = true):Rectangle
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Returns the amount of pixels occupied by the stroke on each side
of the element's bounds.
Parameters
postLayoutTransform:Boolean (default = true) — If true, the stroke extents are calculated
in parent coordinate space (after applying the element's transformations).
Returns
Rectangle — Rectangle of the stroke extents. The rectangle's left,
right, top and bottom properties
represent the stroke extent for the respective side of the element's
bounding box.
initialized
()
method
public function initialized(document:Object, id:String):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Called automatically by the MXML compiler when the GraphicElement
is created using an MXML tag.
If you create the GraphicElement through ActionScript you must set the
id property manually.
Parameters
document:Object — The MXML document containing this GraphicElement (not used).
id:String — The MXML id for this GraphicElement.
invalidateDisplayList
()
method
public function invalidateDisplayList():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Calling this method results in a call to the elements's
validateDisplayList() method
before the display list is rendered.
Subclasses should override and do their work in
updateDisplayList().
invalidateDisplayObjectSharing
()
method
protected function invalidateDisplayObjectSharing():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Utility method that notifies the host that this element has changed and needs
its layer to be updated.
invalidateLayoutDirection
()
method
public function invalidateLayoutDirection():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An element must call this method when its layoutDirection changes or
when its parent's layoutDirection changes.
If they differ, this method is responsible for mirroring the element’s contents
and for updating the element’s post-layout transform so that descendants inherit
a mirrored coordinate system. IVisualElements typically implement
mirroring by using postLayoutTransformOffsets to scale the X axis by -1 and
to translate the x coordinate of the origin by the element's width.
The net effect of this "mirror" transform is to reverse the direction
in which the X axis increases without changing the element's location
relative to its parent's origin.
invalidateParentSizeAndDisplayList
()
method
protected function invalidateParentSizeAndDisplayList():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Helper method to invalidate parent size and display list if
this object affects its layout (includeInLayout is true).
invalidateProperties
()
method
public function invalidateProperties():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Calling this method results in a call to the elements's
validateProperties() method
before the display list is rendered.
Subclasses should do their work in
commitProperties().
invalidateSize
()
method
public function invalidateSize():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Calling this method results in a call to the elements's
validateSize() method
before the display list is rendered.
Subclasses should override and do their measurement in
measure().
By default when explicitWidth and explicitHeight
are set, measure() will not be called. To override this
default behavior subclasses should override skipMeasure().
localToGlobal
()
method
public function localToGlobal(point:Point):Point
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Converts the point object from the object's (local) coordinates
to the Stage (global) coordinates.
This method allows you to convert any given x and y coordinates from
values that are relative to the origin (0,0) of a specific object
(local coordinates) to values that are relative to the origin
of the Stage (global coordinates).
To use this method, first create an instance of the Point class.
The x and y values that you assign represent local coordinates
because they relate to the origin of the object.
You then pass the Point instance that you created as the parameter
to the localToGlobal() method. The method returns a new Point object
with x and y values that relate to the origin of the Stage instead of
the origin of the object.
Parameters
point:Point — The name or identifier of a point created with the Point
class, specifying the x and y coordinates as properties.
Returns
Point — A Point object with coordinates relative to the Stage.
See also
flash.display.DisplayObject.localToGlobal
measure
()
method
protected function measure():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Calculates the default size of the element. This is an advanced
method that you might override when creating a subclass of GraphicElement.
You do not call this method directly. Flex calls the
measure() method when the element is added to an
IGraphicElementContainer container such as Group
using the addElement() method, and when the element's
invalidateSize() method is called.
By default you set both explicit height and explicit width of an element,
Flex does not call the measure() method,
even if you explicitly call the invalidateSize() method.
To override this behavior, override skipMeasure() method.
In your override of this method, you must set the
measuredWidth and measuredHeight properties
to define the default size.
You can optionally set the measuredX and
measuredY properties to define the default measured bounds
top-left corner relative to the origin of the element.
The conceptual point of measure() is for the element to
provide its own natural or intrinsic bounds as a default. Therefore, the
measuredWidth and measuredHeight properties
should be determined by factors such as:
The amount of text the component needs to display.
The size of a JPEG image that the component displays.
In some cases, there is no intrinsic way to determine default values.
For example, a simple GreenCircle element might simply set
measuredWidth = 100 and measuredHeight = 100 in its measure() method to
provide a reasonable default size. In other cases, such as a TextArea,
an appropriate computation (such as finding the right width and height
that would just display all the text and have the aspect ratio of a Golden Rectangle)
might be too time-consuming to be worthwhile.
The default implementation of measure()
sets the values of the measuredWidth, measuredHeight,
measuredX, and measuredY properties
to 0.
protected function preferredHeightPreTransform():Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Used for the implementation of the ILayoutElement interface,
returns the explicit measured height pre-transform.
Returns
Number — The explicit measured height, pre-transform.
preferredWidthPreTransform
()
method
protected function preferredWidthPreTransform():Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Used for the implementation of the ILayoutElement interface,
returns the explicit of measured width pre-transform.
Returns
Number — The explicit measured height, pre-transform.
setLayoutBoundsPosition
()
method
public function setLayoutBoundsPosition(newBoundsX:Number, newBoundsY:Number, postLayoutTransform:Boolean = true):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Sets the coordinates that the element uses to draw on screen.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so
call setLayoutBoundPosition() after calling setLayoutBoundSize().
Parameters
newBoundsX:Number — The x-coordinate of the top-left corner of the bounding box.
newBoundsY:Number — The y-coordinate of the top-left corner of the bounding box.
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true,
the element is positioned in such a way that the top-left corner of its bounding box is (x, y).
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position and layout transform matrix.
setLayoutBoundsSize
()
method
public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Sets the layout size of the element.
This is the size that the element uses to draw on screen.
If the width and/or height parameters are left unspecified (NaN),
Flex sets the element's layout size to its preferred width and/or preferred height.
Note that calls to the setLayoutBoundSize() method can affect the layout position, so
call setLayoutBoundPosition() after calling setLayoutBoundSize().
Parameters
width:Number — The element's layout width.
height:Number — The element's layout height.
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes
are those of the element's bounding box.
The bounding box is in the element's parent coordinate space and is calculated
from the element's layout size, layout position, and layout transform matrix.
setLayoutMatrix
()
method
public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Sets the transform Matrix that is used to calculate the component's layout
size and position relative to its siblings.
The matrix is typically defined by the
component's 2D properties such as x, y,
rotation, scaleX, scaleY,
transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets.
Note that layout Matrix is factored in the getPreferredSize(),
getMinSize(), getMaxSize(), getLayoutSize()
methods when computed in parent coordinates
as well as in getLayoutPosition() in both parent and child coordinates.
Layouts that calculate the transform matrix explicitly typically call
this method and work with sizes in child coordinates.
Layouts calling this method pass false
to the invalidateLayout() method so that a subsequent layout pass is not
triggered.
Parameters
value:Matrix — The matrix.
invalidateLayout:Boolean — true to cause the parent container
to re-layout its children. You typically pass true
to the invalidateLayout() method.
setLayoutMatrix3D
()
method
public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Sets the transform Matrix3D that is used to calculate the component's layout
size and position relative to its siblings.
This matrix is typically defined by the
component's transform properties such as x, y,
z, rotationX, rotationY,
rotationZ, scaleX, scaleY,
scaleZ, transformX, and transformY.
Some components may have additional transform properties that
are applied on top of the layout matrix to determine the final,
computed matrix. For example UIComponent
defines the offsets property.
Note that layout Matrix3D is factored in the getPreferredSize(),
getMinSize(), getMaxSize(), getLayoutSize()
when computed in parent coordinates
as well as in getLayoutPosition() in both parent and child coordinates.
Layouts that calculate the transform matrix explicitly typically call
this method and work with sizes in child coordinates.
Layouts calling this method pass false
to the invalidateLayout() method so that a subsequent layout pass is not
triggered.
Parameters
value:Matrix3D — The matrix.
invalidateLayout:Boolean — true to cause the parent container
to re-layout its children. You typically pass true
to the invalidateLayout() method.
setMXMLDescriptor
()
method
public function setMXMLDescriptor(value:Array):void
Parameters
value:Array
setMXMLProperties
()
method
public function setMXMLProperties(value:Array):void
Parameters
value:Array
setSharedDisplayObject
()
method
public function setSharedDisplayObject(sharedDisplayObject:DisplayObject):Boolean
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Determines whether this element can draw itself to the
sharedDisplayObject of the sequence.
Typically implementers return true when this
IGraphicElement can cumulatively draw in the shared
DisplayObject graphics property.
In all cases where this IGraphicElement needs to set
properties on the DisplayObjects that don't apply to the
rest of the elements in the sequence, this method must return false.
Examples for such properties are rotation, scale, transform,
mask, alpha, filters, color transform, 3D, and layer.
When this method returns true, subsequent calls to the getter of the
displayObject property must return the same display object.
In certain cases, the sharedDisplayObject property might be
the IGraphicElementContainer itself. In the rest of the cases, the
DisplayObject is created by the first element in the sequence.
When this IGraphicElement needs to rebuild its sequence,
it notifies the IGraphicElementContainer by calling its
invalidateGraphicElementSharing() method.
Parameters
sharedDisplayObject:DisplayObject — The shared DisplayObject.
Returns
Boolean — Returns true when this IGraphicElement can draw itself
to the shared DisplayObject of the sequence.
A utility method to update the rotation, scale, and translation of the
transform while keeping a particular point, specified in the component's
own coordinate space, fixed in the parent's coordinate space.
This function will assign the rotation, scale, and translation values
provided, then update the x/y/z properties as necessary to keep
the transform center fixed.
Parameters
transformCenter:Vector3D — The point, in the component's own coordinates,
to keep fixed relative to its parent.
scale:Vector3D (default = null) — The new values for the scale of the transform.
rotation:Vector3D (default = null) — the new values for the rotation of the transform
translation:Vector3D (default = null) — The new values for the translation of the transform.
postLayoutScale:Vector3D (default = null) — The new values for the post-layout scale
of the transform.
postLayoutRotation:Vector3D (default = null) — The new values for the post-layout rotation
of the transform.
postLayoutTranslation:Vector3D (default = null) — The new values for the post-layout translation
of the transform.
invalidateLayout:Boolean (default = true) — If true, the parent container size and display are
invalidated. Layouts calling this method pass false
so that a subsequent layout pass is not triggered.
transformHeightForLayout
()
method
protected function transformHeightForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Transform the element's size.
This method calculates the bounding box of the graphic element as if the element’s width/height properties were set to the passed in values.
The method returns the height of the bounding box.
In general, this method is not for use by developers. Instead, you should implement or override the methods defined by the ILayoutElement interface.
Parameters
width:Number — The target pre-transform width.
height:Number — The target pre-transform height.
postLayoutTransform:Boolean (default = true) — When true, the returned bounding box is around the transformed element in its parent space (the element's transform is applied first).
Returns
Number — Returns the transformed height. Transformation is this element's
layout transformation matrix.
transformPointToParent
()
method
public function transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
A utility method to transform a point specified in the local
coordinates of this object to its location in the object's parent's
coordinates. The pre-layout and post-layout result will be set on
the position and postLayoutPosition
parameters, if they are non-null.
Parameters
localPosition:Vector3D — The point to be transformed, specified in the
local coordinates of the object.
position:Vector3D — A Vector3D point that will hold the pre-layout
result. If null, the parameter is ignored.
postLayoutPosition:Vector3D — A Vector3D point that will hold the post-layout
result. If null, the parameter is ignored.
transformWidthForLayout
()
method
protected function transformWidthForLayout(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Transform the element's size.
This method calculates the bounding box of the graphic element as if the element’s width/height properties were set to the passed in values.
The method returns the width of the bounding box.
In general, this method is not for use by developers. Instead, you should implement or override the methods defined by the ILayoutElement interface.
Parameters
width:Number — The target pre-transform width.
height:Number — The target pre-transform height.
postLayoutTransform:Boolean (default = true) — When true, the returned bounding box is around the transformed element in its parent space (the element's transform is applied first).
Returns
Number — Returns the transformed width. Transformation is this element's
layout transformation matrix.
updateDisplayList
()
method
protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Draws the element and/or sizes and positions its content.
This is an advanced method that you might override
when creating a subclass of GraphicElement.
You do not call this method directly. Flex calls the
updateDisplayList() method when the component is added
to an IGraphicElementContainer container such as Group
using the addElement() method, and when the element's
invalidateDisplayList() method is called.
This method is where you would do programmatic drawing
using methods on the elements's displayObject
such as graphics.drawRect().
Parameters
unscaledWidth:Number — Specifies the width of the component, in pixels,
in the component's coordinates, regardless of the value of the
scaleX property of the component.
unscaledHeight:Number — Specifies the height of the component, in pixels,
in the component's coordinates, regardless of the value of the
scaleY property of the component.
validateDisplayList
()
method
public function validateDisplayList():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Called by the IGraphicElementContainer to redraw this element
in its displayObject property.
If the element is the first in the sequence (displayObjectSharingMode
is set to DisplayObjectSharingMode.OWNS_SHARED_OBJECT)
then it must clear the displayObject
graphics and set it up as necessary for drawing the rest of the elements.
The element must alway redraw even if it itself has not changed
since the last time the validateDisplayList() method was called.
The parent IGraphicElementContainer will redraw the whole sequence
if any of its elements need to be redrawn.
To ensure this method is called, notify the IGraphicElementContainer
by calling its invalidateGraphicElementSize() method.
This method might be called even if this element has not
notified the IGraphicElementContainer.
validateNow
()
method
public function validateNow():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Validates and updates the properties and layout of this object
by immediately calling validateProperties(),
validateSize(), and validateDisplayList(),
if necessary.
validateProperties
()
method
public function validateProperties():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Used by layout logic to validate the properties of a component
by calling the commitProperties() method.
In general, subclasses should
override the commitProperties() method and not this method.
validateSize
()
method
public function validateSize():void
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Called by the IGraphicElementContainer to validate the size of
this element.
When the size of the element changes and is going to affect the
IGraphicElementContainer layout, the implementer is responsible
for invalidating the parent's size and display list.
To ensure that this method is called, notify the IGraphicElementContainer
by calling its invalidateGraphicElementSize() method.
This method might be called even if this element has not
notified the IGraphicElementContainer.