The angle, in degrees. Valid values are 0 to 360.
The angle value represents the angle of the theoretical light source
falling on the object and determines the placement of the effect
relative to the object. If distance is set to 0, the effect is not
offset from the object, and therefore the angle property has no effect.
The default value is 45.
Implementation public function get angle():Number public function set angle(value:Number):void
distance
property
distance:Number
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The offset distance of the glow.
The default value is 4.0.
Implementation public function get distance():Number public function set distance(value:Number):void
entries
property
entries:Array
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
An Array of GradientEntry objects
defining the fill patterns for the gradient fill.
The default value is [].
This property can be used as the source for data binding.
Implementation public function get entries():Array public function set entries(value:Array):void
type
property
type:String
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
The placement of the filter effect. Possible values are
flash.filters.BitmapFilterType constants:
BitmapFilterType.OUTER - Glow on the outer edge of the object.
BitmapFilterType.INNER - Glow on the inner edge of the object.
BitmapFilterType.FULL - Glow on top of the object.
The default value is BitmapFilterType.INNER.
Implementation public function get type():String public function set type(value:String):void
See also
flash.filters.BitmapFilterType
Constructor Detail
GradientFilter
()
Constructor
public function GradientFilter(colors:Array = null, alphas:Array = null, ratios:Array = null)
Language Version :
ActionScript 3.0
Product Version :
Flex 4
Runtime Versions :
Flash Player 10, AIR 1.5
Constructor.
Parameters
colors:Array (default = null) — An array of RGB hexadecimal color values to use in the gradient.
For example, red is 0xFF0000, blue is 0x0000FF, and so on.
alphas:Array (default = null) — An array of alpha transparency values for the corresponding colors in
the colors array. Valid values for each element in the array are 0 to 1.
For example, .25 sets a transparency value of 25%.
ratios:Array (default = null) — An array of color distribution ratios; valid values are
0 to 255.