Packagespark.filters
Classpublic class ConvolutionFilter
InheritanceConvolutionFilter Inheritance BaseFilter Inheritance flash.events.EventDispatcher
Implements IBitmapFilter

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The ConvolutionFilter class applies a matrix convolution filter effect. A convolution combines pixels in the input image with neighboring pixels to produce an image. A wide variety of image effects can be achieved through convolutions, including blurring, edge detection, sharpening, embossing, and beveling. You can apply the filter to any display object (that is, objects that inherit from the DisplayObject class), such as MovieClip, SimpleButton, TextField, and Video objects, as well as to BitmapData objects.

To create a convolution filter, use the syntax new ConvolutionFilter(). The use of filters depends on the object to which you apply the filter:

If you apply a filter to a display object, the value of the cacheAsBitmap property of the object is set to true. If you clear all filters, the original value of cacheAsBitmap is restored.

A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) For example, if you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds maximum dimensions.

MXML SyntaxexpandedHide MXML Syntax

The <s:ConvolutionFilter> tag inherits all of the tag attributes of its superclass and adds the following tag attributes:

 <s:ConvolutionFilter 
   Properties
   alpha="1"
   clamp="true"
   color="0xFF0000"
   divisor="1.0"
   matrix="[]"
   matrixX="0"
   matrixY="0"
   preserveAlpha="true"
 />
 

View the examples



Public Properties
 PropertyDefined By
  alpha : Number
The alpha transparency value for the color.
ConvolutionFilter
  bias : Number
The amount of bias to add to the result of the matrix transformation.
ConvolutionFilter
  clamp : Boolean
Indicates whether the image should be clamped.
ConvolutionFilter
  color : uint
The color of the glow.
ConvolutionFilter
  divisor : Number
The divisor used during matrix transformation.
ConvolutionFilter
  matrix : Array
The amount of horizontal blur.
ConvolutionFilter
  matrixX : Number
The x dimension of the matrix (the number of rows in the matrix).
ConvolutionFilter
  matrixY : Number
The y dimension of the matrix (the number of columns in the matrix).
ConvolutionFilter
  preserveAlpha : Boolean
Indicates if the alpha channel is preserved without the filter effect or if the convolution filter is applied to the alpha channel as well as the color channels.
ConvolutionFilter
Public Methods
 MethodDefined By
  
ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, matrix:Array = null, divisor:Number = 1.0, bias:Number = 0.0, preserveAlpha:Boolean = true, clamp:Boolean = true, color:uint = 0, alpha:Number = 0.0)
Constructor.
ConvolutionFilter
  
clone():BitmapFilter
Returns a copy of this filter object.
ConvolutionFilter
 Inherited
Propagates a change event when the filter has changed.
BaseFilter
Public Constants
 ConstantDefined By
 InheritedCHANGE : String = change
[static] The string "change".
BaseFilter
Property Detail
alphaproperty
alpha:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The alpha transparency value for the color. Valid values are 0 to 1. For example, .25 sets a transparency value of 25%.

The default value is 1.


Implementation
    public function get alpha():Number
    public function set alpha(value:Number):void
biasproperty 
bias:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The amount of bias to add to the result of the matrix transformation. The bias increases the color value of each channel, so that dark colors appear brighter.

The default value is 0.


Implementation
    public function get bias():Number
    public function set bias(value:Number):void
clampproperty 
clamp:Boolean

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Indicates whether the image should be clamped. For pixels off the source image, a value of true indicates that the input image is extended along each of its borders as necessary by duplicating the color values at each respective edge of the input image. A value of false indicates that another color should be used, as specified in the color and alpha properties.

The default value is true.


Implementation
    public function get clamp():Boolean
    public function set clamp(value:Boolean):void
colorproperty 
color:uint

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The color of the glow. Valid values are in the hexadecimal format 0xRRGGBB.

The default value is 0xFF0000.


Implementation
    public function get color():uint
    public function set color(value:uint):void
divisorproperty 
divisor:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The divisor used during matrix transformation. The default value is 1. A divisor that is the sum of all the matrix values smooths out the overall color intensity of the result. A value of 0 is ignored and the default is used instead.

The default value is 1.0.


Implementation
    public function get divisor():Number
    public function set divisor(value:Number):void
matrixproperty 
matrix:Array

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The amount of horizontal blur. Valid values are 0 to 255. A blur of 1 or less means that the original image is copied as is. The default value is 4. Values that are a power of 2 (such as 2, 4, 8, 16, and 32) are optimized to render more quickly than other values.

The default value is [].


Implementation
    public function get matrix():Array
    public function set matrix(value:Array):void
matrixXproperty 
matrixX:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The x dimension of the matrix (the number of rows in the matrix).

The default value is 0.


Implementation
    public function get matrixX():Number
    public function set matrixX(value:Number):void
matrixYproperty 
matrixY:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The y dimension of the matrix (the number of columns in the matrix).

The default value is 0.


Implementation
    public function get matrixY():Number
    public function set matrixY(value:Number):void
preserveAlphaproperty 
preserveAlpha:Boolean

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Indicates if the alpha channel is preserved without the filter effect or if the convolution filter is applied to the alpha channel as well as the color channels. A value of false indicates that the convolution applies to all channels, including the alpha channel. A value of true indicates that the convolution applies only to the color channels.

The default value is true.


Implementation
    public function get preserveAlpha():Boolean
    public function set preserveAlpha(value:Boolean):void
Constructor Detail
ConvolutionFilter()Constructor
public function ConvolutionFilter(matrixX:Number = 0, matrixY:Number = 0, matrix:Array = null, divisor:Number = 1.0, bias:Number = 0.0, preserveAlpha:Boolean = true, clamp:Boolean = true, color:uint = 0, alpha:Number = 0.0)

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Constructor.

Parameters
matrixX:Number (default = 0) — The x dimension of the matrix (the number of columns in the matrix). The default value is 0.
 
matrixY:Number (default = 0) — The y dimension of the matrix (the number of rows in the matrix). The default value is 0.
 
matrix:Array (default = null) — The array of values used for matrix transformation. The number of items in the array must equal matrixX * matrixY.
 
divisor:Number (default = 1.0) — The divisor used during matrix transformation. The default value is 1. A divisor that is the sum of all the matrix values evens out the overall color intensity of the result. A value of 0 is ignored and the default is used instead.
 
bias:Number (default = 0.0) — The bias to add to the result of the matrix transformation. The default value is 0.
 
preserveAlpha:Boolean (default = true) — A value of false indicates that the alpha value is not preserved and that the convolution applies to all channels, including the alpha channel. A value of true indicates that the convolution applies only to the color channels. The default value is true.
 
clamp:Boolean (default = true) — For pixels that are off the source image, a value of true indicates that the input image is extended along each of its borders as necessary by duplicating the color values at the given edge of the input image. A value of false indicates that another color should be used, as specified in the color and alpha properties. The default is true.
 
color:uint (default = 0) — The hexadecimal color to substitute for pixels that are off the source image.
 
alpha:Number (default = 0.0) — The alpha of the substitute color.
Method Detail
clone()method
public function clone():BitmapFilter

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns a copy of this filter object.

Returns
BitmapFilter — BitmapFilter A new ConvolutionFilter instance with all the same properties as the original ConvolutionMatrixFilter instance.
Examples
ConvolutionFilterExample.mxml
<?xml version="1.0"?>
<!--

  Licensed to the Apache Software Foundation (ASF) under one or more
  contributor license agreements.  See the NOTICE file distributed with
  this work for additional information regarding copyright ownership.
  The ASF licenses this file to You under the Apache License, Version 2.0
  (the "License"); you may not use this file except in compliance with
  the License.  You may obtain a copy of the License at

      http://www.apache.org/licenses/LICENSE-2.0

  Unless required by applicable law or agreed to in writing, software
  distributed under the License is distributed on an "AS IS" BASIS,
  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  See the License for the specific language governing permissions and
  limitations under the License.

-->
<!-- filters/examples/ConvolutionGlowFilterExample .mxml -->
<s:Application 
    xmlns:fx="http://ns.adobe.com/mxml/2009" 
    xmlns:mx="library://ns.adobe.com/flex/mx" 
    xmlns:s="library://ns.adobe.com/flex/spark" 
    creationComplete="createFilters()">
    
  <fx:Script><![CDATA[ 
     import spark.filters.*;
     import flash.filters.BitmapFilterQuality;
     import flash.filters.BitmapFilterType;
  
     private var myOutlineConvolutionFilter:ConvolutionFilter;  
     private var mySharpnessConvolutionFilter:ConvolutionFilter;  
     private var myBrightnessConvolutionFilter:ConvolutionFilter;  

     private var outlineMatrix:Array = [    -30, 30, 0,
                                                          -30, 30, 0,
                                                          -30, 30, 0 ];

     private var sharpnessMatrix:Array = [0, -1, 0,
                                                          -1, 20, -1,
                                                          0, -1, 0];

     private var brightnessMatrix:Array = [2, 2, 2,
                                                          2, 0, 2, 
                                                          2, 2, 2];
             
     public function createFilters():void {        
        myOutlineConvolutionFilter = new ConvolutionFilter(3, 3, outlineMatrix, 9, 0, true, true, 0x00CC99, 0);
        mySharpnessConvolutionFilter = new ConvolutionFilter(3, 3, sharpnessMatrix, 9, 0, true, true, 0x00CC99, 0);
        myBrightnessConvolutionFilter = new ConvolutionFilter(3, 3, brightnessMatrix, 3, 0, true, true, 0x00CC99, 0);

        outlineImage.filters = [myOutlineConvolutionFilter];
        sharpnessImage.filters = [mySharpnessConvolutionFilter];
        brightnessImage.filters = [myBrightnessConvolutionFilter];
     }
  
  ]]></fx:Script>

    <s:VGroup>
        <s:VGroup>
            <s:Label text="Original Image"/>
            <mx:Image id="originalImage" source="@Embed(source='assets/c2.png')"/>
        </s:VGroup>        

        <s:VGroup>
            <s:Label text="Outline Matrix Image"/>
            <mx:Image id="outlineImage" source="@Embed(source='assets/c2.png')"/>
        </s:VGroup>        

        <s:VGroup>
            <s:Label text="Sharpness Matrix Image"/>
            <mx:Image id="sharpnessImage" source="@Embed(source='assets/c2.png')"/>
        </s:VGroup>        

        <s:VGroup>
            <s:Label text="Brightness Matrix Image"/>
            <mx:Image id="brightnessImage" source="@Embed(source='assets/c2.png')"/>
        </s:VGroup>        
    </s:VGroup>        
</s:Application>