| Interface | Description |
---|
| IContentLoader |
Provides custom image/content loader for BitmapImage instances. |
| IDisplayText |
The IDisplayText interface defines the properties and methods
for simple text display. |
| IEditableText |
The IEditableText interface defines the properties and methods
for editable text. |
| IGraphicElement |
The IGraphicElement is implemented by IVisualElements that
take advantage of the parent IGraphicElementContainer
DisplayObject management. |
| IGraphicElementContainer |
The IGraphicElementContainer is the minimal contract for a container class to
support IGraphicElement children. |
| IProxiedStageTextWrapper | This interface defines properties for mobile wrapper classes of StageText that need to handle touch scrolling and soft keyboard. |
| ISharedDisplayObject |
The ISharedDisplayObject interface defines the minimum requirements
that a DisplayObject must implement to be shared between
IGraphicElement objects. |
| IViewport |
The IViewport interface is implemented by components that support a viewport. |
| Class | Description |
---|
| ContainerDestructionPolicy |
The ContainerCreationPolicy class defines the constant values
for the destructionPolicy property of spark view
classes. |
| ContentCache |
Provides a caching and queuing image content loader suitable for using
a shared image cache for the BitmapImage and spark Image components. |
| ContentRequest |
Represents an IContentLoader content request instance returned from
IContentLoader's load() method. |
| DisplayObjectSharingMode |
The DisplayObjectSharingMode class defines the possible values for the
displayObjectSharingMode property of the IGraphicElement class. |
| MaskType |
The MaskType class defines the possible values for the
maskType property of the GraphicElement class. |
| NavigationUnit |
The NavigationUnit class defines the possible values for the
getVerticalScrollPositionDelta() and
getHorizontalScrollPositionDelta()
methods of the IViewport class. |
| SpriteVisualElement |
The SpriteVisualElement class is a light-weight Sprite-based implemention
of the IVisualElement interface. |