Packagespark.effects.supportClasses
Classpublic class AnimateFilterInstance
InheritanceAnimateFilterInstance Inheritance AnimateInstance Inheritance EffectInstance Inheritance flash.events.EventDispatcher

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The AnimateFilterInstance class implements the instance class for the AnimateFilter effect. Flex creates an instance of this class when it plays a AnimateFilter effect; you do not create one yourself.

See also

spark.effects.AnimateFilter


Public Properties
 PropertyDefined By
  bitmapFilter : IBitmapFilter
IBitmapFilter instance to apply and animate.
AnimateFilterInstance
 InheritedclassName : String
[read-only] The name of the effect class, such as "FadeInstance".
EffectInstance
 InheriteddisableLayout : Boolean
If true, the effect disables layout on its targets' parent containers, setting the containers autoLayout property to false, and also disables any layout constraints on the target objects.
AnimateInstance
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 Inheritedeaser : IEaser
The easing behavior for this effect.
AnimateInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
 Inheritedinterpolator : IInterpolator
The interpolator used by this effect to calculate values between the start and end values of a property.
AnimateInstance
 InheritedmotionPaths : Vector.<MotionPath>
A Vector of MotionPath objects, each of which holds the name of a property being animated and the values that the property takes during the animation.
AnimateInstance
 InheritedplayheadTime : Number
[override] Current time position of the effect.
AnimateInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatBehavior : String
The behavior of a repeating effect, which means an effect with repeatCount equal to either 0 or > 1.
AnimateInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
Protected Properties
 PropertyDefined By
 InheritedautoRemoveTarget : Boolean = false
If true, the effect retains its target during a transition and removes it when finished.
AnimateInstance
 InheritedplayCount : int = 0
Number of times that the instance has been played.
EffectInstance
Public Methods
 MethodDefined By
  
AnimateFilterInstance(target:Object)
Constructor.
AnimateFilterInstance
 Inherited
end():void
Interrupts an effect instance that is currently playing, and jumps immediately to the end of the effect.
EffectInstance
 Inherited
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
pause():void
Pauses the effect until you call the resume() method.
EffectInstance
 Inherited
play():void
Plays the effect instance on the target.
EffectInstance
 Inherited
resume():void
Resumes the effect after it has been paused by a call to the pause() method.
EffectInstance
 Inherited
reverse():void
Plays the effect in reverse, starting from the current position of the effect.
EffectInstance
 Inherited
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
stop():void
Stops the effect, leaving the target in its current state.
EffectInstance
Property Detail
bitmapFilterproperty
public var bitmapFilter:IBitmapFilter

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

IBitmapFilter instance to apply and animate.

The filters that you can use with this effect are defined in the spark.filters. package. Common filters include the DropShadowFilter, GlowFilter, BlurFilter, and ShaderFilter.

Constructor Detail
AnimateFilterInstance()Constructor
public function AnimateFilterInstance(target:Object)

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Constructor.

Parameters
target:Object — The Object to animate with this effect.