Package | spark.effects.supportClasses |
Class | public class AnimateFilterInstance |
Inheritance | AnimateFilterInstance AnimateInstance EffectInstance flash.events.EventDispatcher |
Language Version : | ActionScript 3.0 |
Product Version : | Flex 4 |
Runtime Versions : | Flash Player 10, AIR 1.5 |
See also
Property | Defined By | ||
---|---|---|---|
bitmapFilter : IBitmapFilter
IBitmapFilter instance to apply and animate. | AnimateFilterInstance | ||
className : String [read-only]
The name of the effect class, such as "FadeInstance". | EffectInstance | ||
disableLayout : Boolean
If true, the effect disables layout on its
targets' parent containers, setting the containers autoLayout
property to false, and also disables any layout constraints on the
target objects. | AnimateInstance | ||
duration : Number
The duration of the effect, in milliseconds. | EffectInstance | ||
easer : IEaser
The easing behavior for this effect. | AnimateInstance | ||
effect : IEffect
The IEffect object that created this IEffectInstance object. | EffectInstance | ||
effectTargetHost : IEffectTargetHost
A property that lets you access the target
list-based control of a data effect. | EffectInstance | ||
hideFocusRing : Boolean
Determines whether the effect should hide
the focus ring when starting the effect. | EffectInstance | ||
interpolator : IInterpolator
The interpolator used by this effect to calculate values between
the start and end values of a property. | AnimateInstance | ||
motionPaths : Vector.<MotionPath>
A Vector of MotionPath objects, each of which holds the
name of a property being animated and the values that the property
takes during the animation. | AnimateInstance | ||
playheadTime : Number [override]
Current time position of the effect. | AnimateInstance | ||
propertyChanges : PropertyChanges
Specifies the PropertyChanges object containing
the start and end values for the set of properties
relevant to the effect's targets. | EffectInstance | ||
repeatBehavior : String
The behavior of a repeating effect, which means an effect
with repeatCount equal to either 0 or > 1. | AnimateInstance | ||
repeatCount : int
Number of times to repeat the effect. | EffectInstance | ||
repeatDelay : int
Amount of time, in milliseconds,
to wait before repeating the effect. | EffectInstance | ||
startDelay : int
Amount of time, in milliseconds,
to wait before starting the effect. | EffectInstance | ||
suspendBackgroundProcessing : Boolean
If true, blocks all background processing
while the effect is playing. | EffectInstance | ||
target : Object
The UIComponent object to which this effect is applied. | EffectInstance | ||
triggerEvent : Event
The event, if any, which triggered the playing of the effect. | EffectInstance |
Method | Defined By | ||
---|---|---|---|
AnimateFilterInstance(target:Object)
Constructor. | AnimateFilterInstance | ||
end():void
Interrupts an effect instance that is currently playing,
and jumps immediately to the end of the effect. | EffectInstance | ||
finishEffect():void
Called by the end() method when the effect
finishes playing. | EffectInstance | ||
finishRepeat():void
Called after each iteration of a repeated effect finishes playing. | EffectInstance | ||
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager. | EffectInstance | ||
pause():void
Pauses the effect until you call the resume() method. | EffectInstance | ||
play():void
Plays the effect instance on the target. | EffectInstance | ||
resume():void
Resumes the effect after it has been paused
by a call to the pause() method. | EffectInstance | ||
reverse():void
Plays the effect in reverse, starting from
the current position of the effect. | EffectInstance | ||
startEffect():void
Plays the effect instance on the target after the
startDelay period has elapsed. | EffectInstance | ||
stop():void
Stops the effect, leaving the target in its current state. | EffectInstance |
bitmapFilter | property |
public var bitmapFilter:IBitmapFilter
Language Version : | ActionScript 3.0 |
Product Version : | Flex 4 |
Runtime Versions : | Flash Player 10, AIR 1.5 |
IBitmapFilter instance to apply and animate.
The filters that you can use with this effect are defined in the spark.filters. package. Common filters include the DropShadowFilter, GlowFilter, BlurFilter, and ShaderFilter.
AnimateFilterInstance | () | Constructor |
public function AnimateFilterInstance(target:Object)
Language Version : | ActionScript 3.0 |
Product Version : | Flex 4 |
Runtime Versions : | Flash Player 10, AIR 1.5 |
Constructor.
Parameterstarget:Object — The Object to animate with this effect.
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