| Class | Description |
---|
| AddAction |
The AddAction class defines an action effect that corresponds
to the AddChild property of a view state definition. |
| Animate |
This Animate effect animates an arbitrary set of properties between values. |
| AnimateColor |
The AnimateColor effect animates a change in a color property over time, interpolating
between given from/to color values on a per-channel basis. |
| AnimateFilter |
The AnimateFilter effect applies an mx.filters.IBitmapFilter instance to the target
and allows you to animate properties of the filter between values. |
| AnimateTransform |
The AnimateTransform effect controls all transform-related animations on target
objects. |
| AnimateTransform3D |
The AnimateTransform3D effect extends the abilities of
the AnimateTransform effect to 3D transform properties. |
| AnimateTransitionShader |
The AnimateTransitionShader effect animates a transition between two bitmaps,
one representing the start state (bitmapFrom), and
the other representing the end state (bitmapTo). |
| CallAction |
The CallAction effect calls the function specified by
functionName property on the target object with
optional arguments specified by the args property. |
| CrossFade |
The CrossFade effect performs a bitmap transition effect by running a
crossfade between the first and second bitmaps. |
| Fade |
The Fade effect animates the alpha property of a component. |
| Move |
The Move effect move the target object
in the x and y directions. |
| Move3D |
The Move3D class moves a target object in the x, y, and z dimensions. |
| RemoveAction |
The RemoveAction class defines an action effect that corresponds
to the RemoveChild property of a view state definition. |
| Resize |
The Resize effect changes the width, height, or both dimensions
of a component over a specified time interval. |
| Rotate |
The Rotate effect rotates a target object
in the x, y plane around the transform center. |
| Rotate3D |
The Rotate3D class rotate a target object
in three dimensions around the x, y, or z axes. |
| Scale |
The Scale effect scales a target object
in the x and y directions around the transform center. |
| Scale3D |
The Scale3D class scales a target object
in three dimensions around the transform center. |
| SetAction |
The SetAction class defines an action effect that sets
the value of a named property or style. |
| Wipe |
The Wipe effect performs a bitmap transition effect by running a
directional wipe between the first and second bitmaps. |
| WipeDirection |
The WipeDirection class defines the values
for the direction property of the Wipe class. |