Classes
 ClassDescription
 AddAction The AddAction class defines an action effect that corresponds to the AddChild property of a view state definition.
 Animate This Animate effect animates an arbitrary set of properties between values.
 AnimateColor The AnimateColor effect animates a change in a color property over time, interpolating between given from/to color values on a per-channel basis.
 AnimateFilter The AnimateFilter effect applies an mx.filters.IBitmapFilter instance to the target and allows you to animate properties of the filter between values.
 AnimateTransform The AnimateTransform effect controls all transform-related animations on target objects.
 AnimateTransform3D The AnimateTransform3D effect extends the abilities of the AnimateTransform effect to 3D transform properties.
 AnimateTransitionShader The AnimateTransitionShader effect animates a transition between two bitmaps, one representing the start state (bitmapFrom), and the other representing the end state (bitmapTo).
 CallAction The CallAction effect calls the function specified by functionName property on the target object with optional arguments specified by the args property.
 CrossFade The CrossFade effect performs a bitmap transition effect by running a crossfade between the first and second bitmaps.
 Fade The Fade effect animates the alpha property of a component.
 Move The Move effect move the target object in the x and y directions.
 Move3D The Move3D class moves a target object in the x, y, and z dimensions.
 RemoveAction The RemoveAction class defines an action effect that corresponds to the RemoveChild property of a view state definition.
 Resize The Resize effect changes the width, height, or both dimensions of a component over a specified time interval.
 Rotate The Rotate effect rotates a target object in the x, y plane around the transform center.
 Rotate3D The Rotate3D class rotate a target object in three dimensions around the x, y, or z axes.
 Scale The Scale effect scales a target object in the x and y directions around the transform center.
 Scale3D The Scale3D class scales a target object in three dimensions around the transform center.
 SetAction The SetAction class defines an action effect that sets the value of a named property or style.
 Wipe The Wipe effect performs a bitmap transition effect by running a directional wipe between the first and second bitmaps.
 WipeDirection The WipeDirection class defines the values for the direction property of the Wipe class.