Packagemx.effects.effectClasses
Classpublic class CompositeEffectInstance
InheritanceCompositeEffectInstance Inheritance EffectInstance Inheritance flash.events.EventDispatcher
Subclasses ParallelInstance, SequenceInstance

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

The CompositeEffectInstance class implements the instance class for the CompositeEffect class. Flex creates an instance of this class when it plays a CompositeEffect; you do not create one yourself.

See also

mx.effects.CompositeEffect


Public Properties
 PropertyDefined By
 InheritedclassName : String
[read-only] The name of the effect class, such as "FadeInstance".
EffectInstance
 Inheritedduration : Number
The duration of the effect, in milliseconds.
EffectInstance
 Inheritedeffect : IEffect
The IEffect object that created this IEffectInstance object.
EffectInstance
 InheritedeffectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
EffectInstance
 InheritedhideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
EffectInstance
  playheadTime : Number
[override] Current time position of the effect.
CompositeEffectInstance
 InheritedpropertyChanges : PropertyChanges
Specifies the PropertyChanges object containing the start and end values for the set of properties relevant to the effect's targets.
EffectInstance
 InheritedrepeatCount : int
Number of times to repeat the effect.
EffectInstance
 InheritedrepeatDelay : int
Amount of time, in milliseconds, to wait before repeating the effect.
EffectInstance
 InheritedstartDelay : int
Amount of time, in milliseconds, to wait before starting the effect.
EffectInstance
 InheritedsuspendBackgroundProcessing : Boolean
If true, blocks all background processing while the effect is playing.
EffectInstance
 Inheritedtarget : Object
The UIComponent object to which this effect is applied.
EffectInstance
 InheritedtriggerEvent : Event
The event, if any, which triggered the playing of the effect.
EffectInstance
Protected Properties
 PropertyDefined By
 InheritedplayCount : int = 0
Number of times that the instance has been played.
EffectInstance
Public Methods
 MethodDefined By
  
Constructor.
CompositeEffectInstance
  
addChildSet(childSet:Array):void
Adds a new set of child effects to this Composite effect.
CompositeEffectInstance
 Inherited
end():void
Interrupts an effect instance that is currently playing, and jumps immediately to the end of the effect.
EffectInstance
 Inherited
Called by the end() method when the effect finishes playing.
EffectInstance
 Inherited
Called after each iteration of a repeated effect finishes playing.
EffectInstance
 Inherited
initEffect(event:Event):void
This method is called if the effect was triggered by the EffectManager.
EffectInstance
 Inherited
pause():void
Pauses the effect until you call the resume() method.
EffectInstance
 Inherited
play():void
Plays the effect instance on the target.
EffectInstance
 Inherited
resume():void
Resumes the effect after it has been paused by a call to the pause() method.
EffectInstance
 Inherited
reverse():void
Plays the effect in reverse, starting from the current position of the effect.
EffectInstance
 Inherited
Plays the effect instance on the target after the startDelay period has elapsed.
EffectInstance
 Inherited
stop():void
Stops the effect, leaving the target in its current state.
EffectInstance
Protected Methods
 MethodDefined By
  
onEffectEnd(childEffect:IEffectInstance):void
Called each time one of the child effects has finished playing.
CompositeEffectInstance
Property Detail
playheadTimeproperty
playheadTime:Number[override]

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

Current time position of the effect. This property has a value between 0 and the total duration, which includes the Effect's startDelay, repeatCount, and repeatDelay.


Implementation
    public function get playheadTime():Number
    public function set playheadTime(value:Number):void
Constructor Detail
CompositeEffectInstance()Constructor
public function CompositeEffectInstance(target:Object)

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

Constructor.

Parameters
target:Object — This argument is ignored for Composite effects. It is included only for consistency with other types of effects.
Method Detail
addChildSet()method
public function addChildSet(childSet:Array):void

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

Adds a new set of child effects to this Composite effect. A Sequence effect plays each child effect set one at a time, in the order that it is added. A Parallel effect plays all child effect sets simultaneously; the order in which they are added doesn't matter.

Parameters

childSet:Array — Array of child effects to be added to the CompositeEffect.

onEffectEnd()method 
protected function onEffectEnd(childEffect:IEffectInstance):void

Language Version : ActionScript 3.0
Product Version : Flex 3
Runtime Versions : Flash Player 9, AIR 1.1

Called each time one of the child effects has finished playing. Subclasses must implement this function.

Parameters

childEffect:IEffectInstance — child effect.