Packagemx.core
Interfacepublic interface ILayoutElement extends flash.events.IEventDispatcher
Implementors GraphicElement

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The ILayoutElement interface is used primarily by the layout classes to query, size and position the elements of GroupBase containers.



Public Properties
 PropertyDefined By
  baseline : Object
The vertical distance in pixels from the anchor target to the control's baseline position.
ILayoutElement
  baselinePosition : Number
[read-only] The y-coordinate of the baseline of the first line of text of the component.
ILayoutElement
  bottom : Object
The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.
ILayoutElement
  hasLayoutMatrix3D : Boolean
[read-only] Contains true if the element has 3D Matrix.
ILayoutElement
  horizontalCenter : Object
The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.
ILayoutElement
  includeInLayout : Boolean
Specifies whether this component is included in the layout of the parent container.
ILayoutElement
  left : Object
The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.
ILayoutElement
  percentHeight : Number
Specifies the height of a component as a percentage of its parent's size.
ILayoutElement
  percentWidth : Number
Specifies the width of a component as a percentage of its parent's size.
ILayoutElement
  right : Object
The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.
ILayoutElement
  top : Object
The vertical distance in pixels from the top edge of the component to the anchor target's top edge.
ILayoutElement
  verticalCenter : Object
The vertical distance in pixels from the center of the component to the center of the anchor target's content area.
ILayoutElement
Public Methods
 MethodDefined By
  
getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the x coordinate of the element's bounds at the specified element size.
ILayoutElement
  
getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the y coordinate of the element's bounds at the specified element size.
ILayoutElement
  
getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's layout height.
ILayoutElement
  
getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's layout width.
ILayoutElement
  
getLayoutBoundsX(postLayoutTransform:Boolean = true):Number
Returns the x coordinate that the element uses to draw on screen.
ILayoutElement
  
getLayoutBoundsY(postLayoutTransform:Boolean = true):Number
Returns the y coordinate that the element uses to draw on screen.
ILayoutElement
  
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
ILayoutElement
  
Returns the layout transform Matrix3D for this element.
ILayoutElement
  
getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's maximum height.
ILayoutElement
  
getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's maximum width.
ILayoutElement
  
getMinBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's minimum height.
ILayoutElement
  
getMinBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's minimum width.
ILayoutElement
  
getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's preferred height.
ILayoutElement
  
getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's preferred width.
ILayoutElement
  
setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void
Sets the coordinates that the element uses to draw on screen.
ILayoutElement
  
setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void
Sets the layout size of the element.
ILayoutElement
  
setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
ILayoutElement
  
setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
ILayoutElement
  
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space.
ILayoutElement
Property Detail
baselineproperty
baseline:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The vertical distance in pixels from the anchor target to the control's baseline position.

By default the anchor target is the top edge of the container's content area. In layouts with advanced constraints, the target can be a constraint row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".

The default value is null.


Implementation
    public function get baseline():Object
    public function set baseline(value:Object):void
baselinePositionproperty 
baselinePosition:Number  [read-only]

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The y-coordinate of the baseline of the first line of text of the component.

This property is used to implement the baseline constraint style. It is also used to align the label of a FormItem with the controls in the FormItem.

Each component should override this property.


Implementation
    public function get baselinePosition():Number
bottomproperty 
bottom:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format: "anchorTargetName:value". For example, "row1:10".

The default value is null.


Implementation
    public function get bottom():Object
    public function set bottom(value:Object):void
hasLayoutMatrix3Dproperty 
hasLayoutMatrix3D:Boolean  [read-only]

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Contains true if the element has 3D Matrix.

Use hasLayoutMatrix3D instead of calling and examining the return value of getLayoutMatrix3D() because that method returns a valid matrix even when the element is in 2D.


Implementation
    public function get hasLayoutMatrix3D():Boolean
horizontalCenterproperty 
horizontalCenter:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.

The default anchor target is the container itself.

In layouts with advanced constraints, the anchor target can be a constraint column. Then the content area is the space between the preceding column (or container side) and the target column.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "col1:10".

The default value is null.


Implementation
    public function get horizontalCenter():Object
    public function set horizontalCenter(value:Object):void
includeInLayoutproperty 
includeInLayout:Boolean

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Specifies whether this component is included in the layout of the parent container. If true, the object is included in its parent container's layout and is sized and positioned by its parent container as per its layout rules. If false, the object size and position are not affected by its parent container's layout.


Implementation
    public function get includeInLayout():Boolean
    public function set includeInLayout(value:Boolean):void
leftproperty 
left:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".

The default value is null.


Implementation
    public function get left():Object
    public function set left(value:Object):void
percentHeightproperty 
percentHeight:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Specifies the height of a component as a percentage of its parent's size. Allowed values are 0-100. Setting the height or explicitHeight properties resets this property to NaN.

This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.

The default value is NaN.


Implementation
    public function get percentHeight():Number
    public function set percentHeight(value:Number):void
percentWidthproperty 
percentWidth:Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Specifies the width of a component as a percentage of its parent's size. Allowed values are 0-100. Setting the width or explicitWidth properties resets this property to NaN.

This property returns a numeric value only if the property was previously set; it does not reflect the exact size of the component in percent.

The default value is NaN.


Implementation
    public function get percentWidth():Number
    public function set percentWidth(value:Number):void
rightproperty 
right:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint column.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "col1:10".

The default value is null.


Implementation
    public function get right():Object
    public function set right(value:Object):void
topproperty 
top:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The vertical distance in pixels from the top edge of the component to the anchor target's top edge.

By default the anchor target is the container's content area. In layouts with advanced constraints, the target can be a constraint row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "anchorTargetName:value". For example, "row1:10".

The default value is null.


Implementation
    public function get top():Object
    public function set top(value:Object):void
verticalCenterproperty 
verticalCenter:Object

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

The vertical distance in pixels from the center of the component to the center of the anchor target's content area.

The default anchor target is the container itself.

In layouts with advanced constraints, the anchor target can be a constraint row. Then the content area is the space between the preceding row (or container side) and the target row.

Setting the property to a number or to a numerical string like "10" specifies use of the default anchor target.

To specify an anchor target, set the property value to a string in the format "constraintColumnId:value". For example, "row1:10".

The default value is null.


Implementation
    public function get verticalCenter():Object
    public function set verticalCenter(value:Object):void
Method Detail
getBoundsXAtSize()method
public function getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the x coordinate of the element's bounds at the specified element size.

This method is typically used by layouts during a call to the measure() method to predict what the element position will be, if the element is resized to particular dimensions.

Parameters

width:Number — The element's bounds width, or NaN to use the preferred width.
 
height:Number — The element's bounds height, or NaN to use the preferred height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns x coordinate of the element's bounding box top-left corner. The bounding box is in element's parent coordinate space and is calculated from the specified bounds size, layout position and layout transform matrix.

Returns
Number — The x coordinate of the element's bounds at the specified element size.

See also

getBoundsYAtSize()method 
public function getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the y coordinate of the element's bounds at the specified element size. This method is typically used by layouts during a call to the measure() to predict what the element position will be, if the element is resized to particular dimensions.

Parameters

width:Number — The element's bounds width, or NaN to use the preferred width.
 
height:Number — The element's bounds height, or NaN to use the preferred height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the y coordinate of the element's bounding box top-left corner. The bounding box is in element's parent coordinate space and is calculated from the specified bounds size, layout position and layout transform matrix.

Returns
Number — The y coordinate of the element's bounds at the specified element size.

See also

getLayoutBoundsHeight()method 
public function getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's layout height. This is the size that the element uses to draw on screen.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size and layout transform matrix.

Returns
Number — The element's layout height.

See also

getLayoutBoundsWidth()method 
public function getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's layout width. This is the size that the element uses to draw on screen.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in element's parent coordinate space and is calculated from the element's layout size and layout transform matrix.

Returns
Number — The element's layout width.

See also

getLayoutBoundsX()method 
public function getLayoutBoundsX(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the x coordinate that the element uses to draw on screen.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns x coordinate of the element's bounding box top-left corner. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position and layout transform matrix.

Returns
Number — The x coordinate that the element uses to draw on screen.

See also

getLayoutBoundsY()method 
public function getLayoutBoundsY(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the y coordinate that the element uses to draw on screen.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns y coordinate of the element's bounding box top-left corner. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position, and layout transform matrix.

Returns
Number — The y coordinate that the element uses to draw on screen.

See also

getLayoutMatrix()method 
public function getLayoutMatrix():Matrix

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the transform matrix that is used to calculate the component's layout relative to its siblings.

This matrix is typically defined by the component's 2D properties such as x, y, rotation, scaleX, scaleY, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Returns
Matrix — The layout transform Matrix for this element. Do not directly modify the return value; call the setLayoutMatrix() method instead.

See also

getLayoutMatrix3D()method 
public function getLayoutMatrix3D():Matrix3D

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the layout transform Matrix3D for this element.

This matrix is typically defined by the component's transform properties such as x, y, z, rotationX, rotationY, rotationZ, scaleX, scaleY, scaleZ, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Returns
Matrix3D — The layout transform Matrix3D for this element. Do not directly modify the return value but call the setLayoutMatrix() method instead.

See also

getMaxBoundsHeight()method 
public function getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's maximum height.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's maximum size and layout transform matrix.

Returns
Number — The element's maximum height.

See also

getMaxBoundsWidth()method 
public function getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's maximum width.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's maximum size and layout transform matrix.

Returns
Number — The element's maximum width.

See also

getMinBoundsHeight()method 
public function getMinBoundsHeight(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's minimum height.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's minimum size and layout transform matrix.

Returns
Number — The element's maximum height.

See also

getMinBoundsWidth()method 
public function getMinBoundsWidth(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's minimum width.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's minimum size and layout transform matrix.

Returns
Number — The element's maximum width.

See also

getPreferredBoundsHeight()method 
public function getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's preferred height.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box height. The bounding box is in the element's parent coordinate space and is calculated from the element's preferred size and layout transform matrix.

Returns
Number — Returns the element's preferred height. Preferred height is usually based on the default element size and any explicit overrides. For UIComponent this is the same value as returned by the getExplicitOrMeasuredHeight() method.

See also

getPreferredBoundsWidth()method 
public function getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Returns the element's preferred width.

Parameters

postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the method returns the element's bounding box width. The bounding box is in the element's parent coordinate space and is calculated from the element's preferred size and layout transform matrix.

Returns
Number — Returns the element's preferred width. Preferred width is usually based on the default element size and any explicit overrides. For UIComponent this is the same value as returned by the getExplicitOrMeasuredWidth() method.

See also

setLayoutBoundsPosition()method 
public function setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Sets the coordinates that the element uses to draw on screen.

Note that calls to the setLayoutBoundSize() method can affect the layout position, so call setLayoutBoundPosition() after calling setLayoutBoundSize().

Parameters

x:Number — The x-coordinate of the top-left corner of the bounding box.
 
y:Number — The y-coordinate of the top-left corner of the bounding box.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the element is positioned in such a way that the top-left corner of its bounding box is (x, y). The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position and layout transform matrix.

See also

setLayoutBoundsSize()method 
public function setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Sets the layout size of the element. This is the size that the element uses to draw on screen.

If the width and/or height parameters are left unspecified (NaN), Flex sets the element's layout size to its preferred width and/or preferred height.

Note that calls to the setLayoutBoundSize() method can affect the layout position, so call setLayoutBoundPosition() after calling setLayoutBoundSize().

Parameters

width:Number — The element's layout width.
 
height:Number — The element's layout height.
 
postLayoutTransform:Boolean (default = true) — When postLayoutTransform is true, the specified sizes are those of the element's bounding box. The bounding box is in the element's parent coordinate space and is calculated from the element's layout size, layout position, and layout transform matrix.

See also

setLayoutMatrix()method 
public function setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.

The matrix is typically defined by the component's 2D properties such as x, y, rotation, scaleX, scaleY, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets.

Note that layout Matrix is factored in the getPreferredSize(), getMinSize(), getMaxSize(), getLayoutSize() methods when computed in parent coordinates as well as in getLayoutPosition() in both parent and child coordinates. Layouts that calculate the transform matrix explicitly typically call this method and work with sizes in child coordinates. Layouts calling this method pass false to the invalidateLayout() method so that a subsequent layout pass is not triggered.

Parameters

value:Matrix — The matrix.
 
invalidateLayout:Booleantrue to cause the parent container to re-layout its children. You typically pass true to the invalidateLayout() method.

See also

setLayoutMatrix3D()method 
public function setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.

This matrix is typically defined by the component's transform properties such as x, y, z, rotationX, rotationY, rotationZ, scaleX, scaleY, scaleZ, transformX, and transformY. Some components may have additional transform properties that are applied on top of the layout matrix to determine the final, computed matrix. For example UIComponent defines the offsets property.

Note that layout Matrix3D is factored in the getPreferredSize(), getMinSize(), getMaxSize(), getLayoutSize() when computed in parent coordinates as well as in getLayoutPosition() in both parent and child coordinates. Layouts that calculate the transform matrix explicitly typically call this method and work with sizes in child coordinates. Layouts calling this method pass false to the invalidateLayout() method so that a subsequent layout pass is not triggered.

Parameters

value:Matrix3D — The matrix.
 
invalidateLayout:Booleantrue to cause the parent container to re-layout its children. You typically pass true to the invalidateLayout() method.

See also

transformAround()method 
public function transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void

Language Version : ActionScript 3.0
Product Version : Flex 4
Runtime Versions : Flash Player 10, AIR 1.5

A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space. This function will assign the rotation, scale, and translation values provided, then update the x/y/z properties as necessary to keep the transform center fixed.

Parameters

transformCenter:Vector3D — The point, in the component's own coordinates, to keep fixed relative to its parent.
 
scale:Vector3D (default = null) — The new values for the scale of the transform.
 
rotation:Vector3D (default = null) — the new values for the rotation of the transform
 
translation:Vector3D (default = null) — The new values for the translation of the transform.
 
postLayoutScale:Vector3D (default = null) — The new values for the post-layout scale of the transform.
 
postLayoutRotation:Vector3D (default = null) — The new values for the post-layout rotation of the transform.
 
postLayoutTranslation:Vector3D (default = null) — The new values for the post-layout translation of the transform.
 
invalidateLayout:Boolean (default = true) — If true, the parent container size and display are invalidated. Layouts calling this method pass false so that a subsequent layout pass is not triggered.