The VideoEvent class represents the event object passed to the event listener for
events dispatched by the VideoDisplay control, and defines the values of
the VideoDisplay.state property.
public function VideoEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, state:String = null, playheadTime:Number)
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
Constructor.
Parameters
type:String — The event type; indicates the action that caused the event.
bubbles:Boolean (default = false) — Specifies whether the event can bubble up the display list hierarchy.
cancelable:Boolean (default = false) — Specifies whether the behavior associated with
the event can be prevented.
state:String (default = null) — The value of the VideoDisplay.state property
when the event occurs.
playheadTime:Number (default = NaN) — The location of the playhead when the event occurs.
Constant Detail
BUFFERING
Constant
public static const BUFFERING:String = buffering
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
immediately after a call to the
play() or load() method.
This is a responsive state. In the responsive state, calls to
the play(), load(), stop(),
and pause() methods are executed immediately.
CLOSE
Constant
public static const CLOSE:String = close
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The VideoEvent.CLOSE constant defines the value of the
type property of the event object for a close event.
The properties of the event object have the following values:
Property
Value
bubbles
false
cancelable
false
currentTarget
The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget.
playheadTime
The location of the playhead
when the event occurs.
state
The value of the
VideoDisplay.state property when the event occurs.
stateResponsive
The value of the
VideoDisplay.stateResponsive property
when the event occurs.
target
The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event.
COMPLETE
Constant
public static const COMPLETE:String = complete
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The VideoEvent.COMPLETE constant defines the value of the
type property of the event object for a complete event.
The properties of the event object have the following values:
Property
Value
bubbles
false
cancelable
false
currentTarget
The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget.
playheadTime
The location of the playhead
when the event occurs.
state
The value of the
VideoDisplay.state property when the event occurs.
stateResponsive
The value of the
VideoDisplay.stateResponsive property
when the event occurs.
target
The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event.
CONNECTION_ERROR
Constant
public static const CONNECTION_ERROR:String = connectionError
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
when the VideoDisplay control was unable to load the video stream.
This state can occur when there is no connection to a server,
the video stream is not found, or for other reasons.
This is a unresponsive state. If the control is unresponsive, calls to the
play(), load(), stop(),
and pause() methods are queued,
and then executed when the control changes to the responsive state.
DISCONNECTED
Constant
public static const DISCONNECTED:String = disconnected
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
when the video stream has timed out or is idle.
This is a responsive state. In the responsive state, calls to
the play(), load(), stop(),
and pause() methods are executed immediately.
EXEC_QUEUED_CMD
Constant
public static const EXEC_QUEUED_CMD:String = execQueuedCmd
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
during execution of queued command.
There will never be a stateChange event dispatched for
this state; it is for internal use only.
This is a unresponsive state. If the control is unresponsive, calls to the
play(), load(), stop(),
and pause() methods are queued,
and then executed when the control changes to the responsive state.
LOADING
Constant
public static const LOADING:String = loading
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
immediately after a call to the
play() or load() method.
This is a unresponsive state. If the control is unresponsive, calls to the
play(), load(), stop(),
and pause() methods are queued,
and then executed when the control changes to the responsive state.
PAUSED
Constant
public static const PAUSED:String = paused
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
when an FLV file is loaded, but play is paused.
This state is entered when you call the pause()
or load() method.
This is a responsive state. In the responsive state, calls to
the play(), load(), stop(),
and pause() methods are executed immediately.
PLAYHEAD_UPDATE
Constant
public static const PLAYHEAD_UPDATE:String = playheadUpdate
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The VideoEvent.PLAYHEAD_UPDATE constant defines the value of the
type property of the event object for a playheadUpdate event.
The properties of the event object have the following values:
Property
Value
bubbles
false
cancelable
false
currentTarget
The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget.
playheadTime
The location of the playhead
when the event occurs.
state
The value of the
VideoDisplay.state property when the event occurs.
stateResponsive
The value of the
VideoDisplay.stateResponsive property
when the event occurs.
target
The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event.
PLAYING
Constant
public static const PLAYING:String = playing
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
when an FLV file is loaded and is playing.
This state is entered when you call the play()
method.
This is a responsive state. In the responsive state, calls to
the play(), load(), stop(),
and pause() methods are executed immediately.
READY
Constant
public static const READY:String = ready
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The VideoEvent.READY constant defines the value of the
type property of the event object for a ready event.
The properties of the event object have the following values:
Property
Value
bubbles
false
cancelable
false
currentTarget
The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget.
playheadTime
The location of the playhead
when the event occurs.
state
The value of the
VideoDisplay.state property when the event occurs.
stateResponsive
The value of the
VideoDisplay.stateResponsive property
when the event occurs.
target
The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event.
RESIZING
Constant
public static const RESIZING:String = resizing
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
when the VideoDisplay control is resizing.
This is a unresponsive state. If the control is unresponsive, calls to the
play(), load(), stop(),
and pause() methods are queued,
and then executed when the control changes to the responsive state.
REWIND
Constant
public static const REWIND:String = rewind
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The VideoEvent.REWIND constant defines the value of the
type property of the event object for a rewind event.
The properties of the event object have the following values:
Property
Value
bubbles
false
cancelable
false
currentTarget
The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget.
playheadTime
The location of the playhead
when the event occurs.
state
The value of the
VideoDisplay.state property when the event occurs.
stateResponsive
The value of the
VideoDisplay.stateResponsive property
when the event occurs.
target
The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event.
REWINDING
Constant
public static const REWINDING:String = rewinding
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
during an autorewind triggered
when play stops. After the rewind completes, the state changes to
STOPPED.
This is a unresponsive state. If the control is unresponsive, calls to the
play(), load(), stop(),
and pause() methods are queued,
and then executed when the control changes to the responsive state.
SEEKING
Constant
public static const SEEKING:String = seeking
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
for a seek occurring
due to the VideoDisplay.playHeadTime property being set.
This is a unresponsive state. If the control is unresponsive, calls to the
play(), load(), stop(),
and pause() methods are queued,
and then executed when the control changes to the responsive state.
STATE_CHANGE
Constant
public static const STATE_CHANGE:String = stateChange
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The VideoEvent.STATE_CHANGE constant defines the value of the
type property of the event object for a stateChange event.
The properties of the event object have the following values:
Property
Value
bubbles
false
cancelable
false
currentTarget
The Object that defines the
event listener that handles the event. For example, if you use
myButton.addEventListener() to register an event listener,
myButton is the value of the currentTarget.
playheadTime
The location of the playhead
when the event occurs.
state
The value of the
VideoDisplay.state property when the event occurs.
stateResponsive
The value of the
VideoDisplay.stateResponsive property
when the event occurs.
target
The Object that dispatched the event;
it is not always the Object listening for the event.
Use the currentTarget property to always access the
Object listening for the event.
STOPPED
Constant
public static const STOPPED:String = stopped
Language Version :
ActionScript 3.0
Product Version :
Flex 3
Runtime Versions :
Flash Player 9, AIR 1.1
The value of the VideoDisplay.state property
when an FLV file is loaded but play has stopped.
This state is entered when you call the stop() method
or when the playhead reaches the end of the video stream.
This is a responsive state. In the responsive state, calls to
the play(), load(), stop(),
and pause() methods are executed immediately.