Package | mx.effects |
Class | public class Rotate |
Inheritance | Rotate TweenEffect Effect flash.events.EventDispatcher |
Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
Starting with Flex 4.0, Apache recommends that you use the spark.effects.Rotate class as an alternative to this class. |
Note: To use the Rotate effect with text, you must use an embedded font, not a device font.
MXML SyntaxHide MXML SyntaxThe <mx:Rotate>
tag
inherits all of the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Rotate id="ID" angleFrom="0" angleTo="360" originX="0" originY="0" />
See also
Property | Defined By | ||
---|---|---|---|
angleFrom : Number = 0
The starting angle of rotation of the target object,
expressed in degrees. | Rotate | ||
angleTo : Number = 360
The ending angle of rotation of the target object,
expressed in degrees. | Rotate | ||
className : String [read-only]
The name of the effect class, such as "Fade". | Effect | ||
customFilter : EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | ||
duration : Number
Duration of the effect in milliseconds. | Effect | ||
easingFunction : Function = null
The easing function for the animation. | TweenEffect | ||
effectTargetHost : IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | ||
filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | ||
hideFocusRing : Boolean [override]
Determines whether the effect should hide the focus ring when starting the
effect. | Rotate | ||
instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | ||
isPlaying : Boolean [read-only]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | ||
originX : Number
The x-position of the center point of rotation. | Rotate | ||
originY : Number
The y-position of the center point of rotation. | Rotate | ||
perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | ||
playheadTime : Number
Current time position of the effect. | Effect | ||
relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | ||
relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | ||
repeatCount : int = 1
Number of times to repeat the effect. | Effect | ||
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | ||
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | ||
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | ||
target : Object
The object to which this effect is applied. | Effect | ||
targets : Array
An Array of objects that are targets for the effect. | Effect | ||
triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect |
Method | Defined By | ||
---|---|---|---|
Rotate(target:Object = null)
Constructor. | Rotate | ||
captureEndValues():void
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | ||
captureMoreStartValues(targets:Array):void
Captures the current values of the relevant properties
of an additional set of targets
Flex uses this function when a data change
effect is run.
| Effect | ||
captureStartValues():void
Captures the current values of the relevant properties
on the effect's targets. | Effect | ||
createInstance(target:Object = null):IEffectInstance
Creates a single effect instance and initializes it. | Effect | ||
createInstances(targets:Array = null):Array
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | ||
deleteInstance(instance:IEffectInstance):void
Removes event listeners from an instance
and removes it from the list of instances. | Effect | ||
end(effectInstance:IEffectInstance = null):void
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | ||
getAffectedProperties():Array
Returns an Array of Strings, where each String is the name
of a property changed by this effect. | Effect | ||
pause():void
Pauses the effect until you call the resume() method. | Effect | ||
play(targets:Array = null, playReversedFromEnd:Boolean = false):Array
Begins playing the effect. | Effect | ||
resume():void
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | ||
reverse():void
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | ||
stop():void
Stops the effect, leaving the effect targets in their current state. | Effect |
angleFrom | property |
public var angleFrom:Number = 0
Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The starting angle of rotation of the target object, expressed in degrees. Valid values range from 0 to 360.
The default value is 0
.
angleTo | property |
public var angleTo:Number = 360
Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The ending angle of rotation of the target object, expressed in degrees. Values can be either positive or negative.
If the value of angleTo
is less
than the value of angleFrom
,
the target rotates in a counterclockwise direction.
Otherwise, it rotates in clockwise direction.
If you want the target to rotate multiple times,
set this value to a large positive or small negative number.
The default value is 360
.
hideFocusRing | property |
hideFocusRing:Boolean
[override] Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
Determines whether the effect should hide the focus ring when starting the effect. The target itself is responsible for the actual hiding of the focus ring.
The default value is true
.
public function get hideFocusRing():Boolean
public function set hideFocusRing(value:Boolean):void
originX | property |
public var originX:Number
Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The x-position of the center point of rotation. The target rotates around this point. The valid values are between 0 and the width of the target.
The default value is 0
.
originY | property |
public var originY:Number
Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
The y-position of the center point of rotation. The target rotates around this point. The valid values are between 0 and the height of the target.
The default value is 0
.
Rotate | () | Constructor |
public function Rotate(target:Object = null)
Language Version : | ActionScript 3.0 |
Product Version : | Flex 3 |
Runtime Versions : | Flash Player 9, AIR 1.1 |
Constructor.
Parameterstarget:Object (default = null ) — The Object to animate with this effect.
|
<?xml version="1.0" encoding="utf-8"?> <!-- Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <!-- Simple example to demonstrate the Rotate effect. --> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" initialize="Font.registerFont(myriad_font);"> <fx:Script> <![CDATA[ import flash.text.Font; [Embed("assets/OpenSans-Regular.ttf", fontName="MyOpenSans")] public var opensans_font:Class; [Bindable] public var angle:int=0; private function rotateImage():void { rotate.end(); angle += 45; rotate.play(); } ]]> </fx:Script> <fx:Declarations> <mx:Rotate id="rotate" angleFrom="{angle-45}" angleTo="{angle}" target="{myVB}"/> </fx:Declarations> <s:Panel title="Halo Rotate Effect Example" width="75%" height="75%" > <s:VGroup left="20" right="20" top="20" bottom="20"> <s:VGroup id="myVB" width="50%" horizontalAlign="center"> <mx:Label text="Product1" fontFamily="MyOpenSans" fontSize="14"/> <mx:Image id="img" source="@Embed(source='assets/Product1.png')"/> </s:VGroup> <s:Label width="50%" color="blue" text="Click the button to rotate the image 45 degrees. Use an embedded font when applying the Rotate effect to text."/> <s:Button label="Rotate 45 Degrees" click="rotateImage();"/> </s:VGroup> </s:Panel> </s:Application>