A TextFlow instance dispatches this event just before an operation commences
and again just after an operation completes. Although the event object
dispatched in both cases is an instance of FlowOperationEvent, the events
dispatched before and after an operation differ in significant ways.
Before any operation is carried out, a TextFlow object dispatches a FlowOperationEvent
with its type property set to FlowOperationEvent.FLOW_OPERATION_BEGIN.
You can determine what type of operation is about to commence by checking
the operation property. Events of type FLOW_OPERATION_BEGIN are
cancellable, which means that if you decide that the operation should not proceed,
you can call Event.PreventDefault() to cancel the operation.
If you cancel the operation, the operation is not performed and the
FLOW_OPERATION_END event is not dispatched. You may also choose to call back into the
EditManager to do another operation before the operation that triggered the event is done. If you do
this, the operations you initiate in your event handler will be undone as a single
operation with the operation that triggered the event.
If you allow the operation to proceed, TextFlow will dispatch a FlowOperationEvent
upon completion of the operation with its type property set to
FlowOperationEvent.FLOW_OPERATION_END. This event is dispatched
before Flash Player throws any errors that may have occurred as a result of the
operation. This gives you an opportunity to process the error before Flash Player
throws the error. You can access the error through the event's error
property. If you choose to handle the error in your event handler, you can prevent
Flash Player from throwing the error by cancelling the FLOW_OPERATION_END event
by calling Event.preventDefault(). You may also choose to call back into the
EditManager to do some additional operations. If you do this, the operations that result
will be undone as a unit with the operation that triggered the event.
[static]
Defines the value of the type property of a flowOperationEnd event object.
FlowOperationEvent
Property Detail
error
property
error:Error
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
The error thrown, if any, during an operation.
If an error occurs during an operation, a reference to the error object is attached to the
FLOW_OPERATION_END event. This give you the opportunity to deal with the error
before Flash Player throws the error. If you cancel the event, Flash Player will not throw the error.
Implementation public function get error():Error public function set error(value:Error):void
level
property
level:int
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Operations may be merged into composite operations through nesting. This flag describes the nesting level of the operation.
Implementation public function get level():int public function set level(value:int):void
public function FlowOperationEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, operation:FlowOperation = null, level:int = 0, error:Error = null)
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Creates an event object that contains information about a flow operation.
Parameters
type:String — The type of the event. Event listeners can access this information through the
inherited type property. There are two types:
FlowOperationEvent.FLOW_OPERATION_BEGIN;
FlowOperationEvent.FLOW_OPERATION_END.
bubbles:Boolean (default = false) — Indicates whether an event is a bubbling event.This event does not bubble.
cancelable:Boolean (default = false) — Indicates whether the behavior associated with the event can be prevented.
This event can be cancelled by calling the Event.preventDefault() method in
your event handler function.
operation:FlowOperation (default = null) — The FlowOperation that is about to commence or that has just ended.
level:int (default = 0) — Any Error generating during the operation.
error:Error (default = null)
Constant Detail
FLOW_OPERATION_BEGIN
Constant
public static const FLOW_OPERATION_BEGIN:String = flowOperationBegin
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Defines the value of the type property of a flowOperationBegin event object.
Dispatched before an operation is executed. Cancelling this event blocks the operation.
FLOW_OPERATION_COMPLETE
Constant
public static const FLOW_OPERATION_COMPLETE:String = flowOperationComplete
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Defines the value of the type property of a flowOperationComplete event object.
Dispatched after all operations including pending and composite operations are completed, composition is finished and the display is scrolled.
FLOW_OPERATION_END
Constant
public static const FLOW_OPERATION_END:String = flowOperationEnd
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Defines the value of the type property of a flowOperationEnd event object.
Dispatched after an operation completes. Any errors are stored in OperationEvent.error.
If there is an error, cancelling this event blocks the rethrow of the error.
Generally speaking all errors are likely to be fatal.
Changing an operation at this time (after it has been executed) may fail.