The ScrollPolicy class is an enumeration class that defines values for setting the horizontalScrollPolicy and
verticalScrollPolicy properties of the ContainerController class, which defines a text flow
container.
[static]
Specifies that scrolling is available to access content that exceeds the container's dimension.
ScrollPolicy
Constant Detail
AUTO
Constant
public static const AUTO:String = auto
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies that scrolling is to occur if the content exceeds the container's dimension. The runtime calculates
the number of lines that overflow the container and the user can navigate to them with cursor keys, by drag selecting,
or by rotating the mouse wheel. You can also cause scrolling to occur by setting the corresponding position value,
either ContainerController.horizontalScrollPosition or ContainerController.verticalScrollPosition. Also, the runtime can automatically
scroll the contents of the container during editing.
OFF
Constant
public static const OFF:String = off
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Causes the runtime to not display overflow lines, which means that the user cannot navigate to them.
In this case, setting the corresponding ContainerController.horizontalScrollPosition and
ContainerController.verticalScrollPosition properties have no effect.
ON
Constant
public static const ON:String = on
Language Version :
ActionScript 3.0
Runtime Versions :
Flash Player 10, AIR 1.5
Specifies that scrolling is available to access content that exceeds the container's dimension. The runtime calculates the
number of lines that overflow the container and allows the user to scroll them into view with the cursor keys, by drag selecting,
or by rotating the mouse wheel. You can also scroll by setting the corresponding position value, either
ContainerController.horizontalScrollPosition or ContainerController.verticalScrollPosition. Also, the runtime can automatically scroll the contents
of the container during editing.