Packageflashx.textLayout.compose
Classpublic class FlowDamageType
InheritanceFlowDamageType Inheritance Object

Language Version : ActionScript 3.0
Runtime Versions : Flash Player 10, AIR 1.5

The FlowDamageType class is an enumeration class that defines types of damage for damage methods and events. When the text content is updated, these changes are reflected in the TextLines after an update. TextLines are marked with a flag that specifies whether or not they are valid, or up to date with all text changes. When the text is first updated, all lines are marked valid or static. After the text has been changed, and before the next update, lines will be marked with a FlowDamageType that specifies what about the line is invalid. Once the update is done, lines will again be marked as valid or static.



Public Constants
 ConstantDefined By
  GEOMETRY : String = geometry
[static] Value is used to set the validity property if the line has been invalidated by other lines moving around.
FlowDamageType
  INVALID : String = invalid
[static] Value is used to set the validity property if the text content has changed since the line was originally created.
FlowDamageType
Constant Detail
GEOMETRYConstant
public static const GEOMETRY:String = geometry

Language Version : ActionScript 3.0
Runtime Versions : Flash Player 10, AIR 1.5

Value is used to set the validity property if the line has been invalidated by other lines moving around. For instance, a line above may have been created, so this line needs to be moved down. The text line might or might not need recreating at the next compose operation.

See also

INVALIDConstant 
public static const INVALID:String = invalid

Language Version : ActionScript 3.0
Runtime Versions : Flash Player 10, AIR 1.5

Value is used to set the validity property if the text content has changed since the line was originally created. Invalid lines needs to be recreated before they are used for selection or to display the text content changes.

See also